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- Joined
- 15 Dec 2008
- Posts
- 3,417
My Crysis (56k) TOD has been tweaked, Page 3
Took a couple of shots while i was playing the 'Harbor' level
Screens are in .BMP took with FRAPS.
My System :
Core 2 Duo E6420 @ 3.8Ghz
Geil Black Dragon 4Gb @ 5-5-5-15 @ 950Mhz ( Linked And Synced with FSB )
Zotac 260GTX Core 216 55nm clocked @ 669/1442/1101
Game is patched to Version 3 on Windows 7
32Bit DX9 with Custom TOD files + My custom Config + Rygels Texture Pack + Custom Particle MOD
Resolution is 1280x1024 ( My Monitors Max Resolution )
POM is disabled and the game is running 16xAF
4xAA + 4x Super Sample Transparency AA on the Trees, etc...etc
Frame Rate is between 20-40fps in intense battles, over 40 when its quiet.
ALL of these shots are 100% IN-GAME

Took a couple of shots while i was playing the 'Harbor' level

Screens are in .BMP took with FRAPS.
My System :
Core 2 Duo E6420 @ 3.8Ghz
Geil Black Dragon 4Gb @ 5-5-5-15 @ 950Mhz ( Linked And Synced with FSB )
Zotac 260GTX Core 216 55nm clocked @ 669/1442/1101
Game is patched to Version 3 on Windows 7
32Bit DX9 with Custom TOD files + My custom Config + Rygels Texture Pack + Custom Particle MOD

Resolution is 1280x1024 ( My Monitors Max Resolution )
POM is disabled and the game is running 16xAF
4xAA + 4x Super Sample Transparency AA on the Trees, etc...etc
Frame Rate is between 20-40fps in intense battles, over 40 when its quiet.
ALL of these shots are 100% IN-GAME

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