My new PC horror game ideas

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I know these kinds of posts get ripped apart -- but thought I'd post it anyway. Had a few silly but entertaining ideas for a new horror computer game .. your classic horror first person shooter (like doom 3). However after you've played a few levels of fairly normal stuff, things start to go really wierd in the ultimate scary way for the player.
Some of the absolutely unique things this horror shooting game does

1) Level 5, after you've done the normal game stuff for a while -- You enter a room with a small, scary looking girl typing at a typewriter. When you look at the type-writer she is actually typing your, personal, orbituary. The thing is, you didn't tell the game any information about yourself -- but the girl looks at you (earily directly at you) and says something in a creepy voice like 'I'm reading your mind - this is beyond a game - you are now in hell'. She's writing about your actual name, not your 'profile'.. the school you went to, your hobbies, the date on the orbituary states today as the day-of-death. Whoa scary stuff - the game knows about you yet you didn't tell it! HOW IT WORKS: It has, when installing, searched your PC for .doc, .rtf and .txt files looking for what it thinks is a CV (resumae) -- then taken all the details from this CV if found and used them in this bit of the game. If it can't find a CV, it finds a letter that you have written to find your full, real name (and address if at the top of the letter). But the player doesn't know this .. he just thinks 'JEES - SHE KNOWS WHERE I LIVE IRL! ARGH!'

2) Level 6 - The game inexplicitly crashes back to desktop. You're a little annoyed .. but decide to do something else on the PC. Your 'out of the game now'. However .. on double clicking the new icon on your desktop (whatever it is) the hard disk starts wurring to load whatever it is -- but it doesn't load -- through the speakers you start hearing - real quiet at first, this freaky choir singing gently 'You're going to die .. you're going to die'. This gets louder and louder until mind-blowingly loud then suddenly with a bang the desktop goes black, then the dingy surroundings of the horror shooter fade back into the screen. Cut-scene .. the nightmare creature from hell says in a bone-chilling voice 'there is no escape'. Viewer is freaked! He thought he was no longer in the game! AARRGH PANIC! (HOW IT WORKED -- Game 'screen grabbed' the desktop at install -- the game never actually crashed it just faked it).

3) Game raids the hard disk for images stored in standard user-folders. Using simple picture recognition it picks out certain images which it decides are of people. On level 7 the player walks into a cut scene with the evil monster boss screaming at the monsters, ordering 'Escape this game .. go find these people and destroy them' while actually pointing at those pictures of your real life wedding, your girlfriend, your friends on holiday together!! AARGH AGAIN!! Monsters leave through a side-door on the screen vowing your friends (or whoever you had images of) destruction!

Naturally the game does not ALTER any of the data is has grabbed. This could only be done for 1 game before people knew the tricks .. but it would scare people a lot as the game went to the next dimension!

4) This one may be taking it a bit far .. if connected to the internet the game emails the company your home phone number (taken from if you registered the game, or your found CV or where-ever on your harddisk it can find what looks like your home number). Level 10 -- The ultimate nightmare. Enter the lair of the diaboloical demon .. electricity flying out from huge .. spikes .. screaming as he writhes around on some infernal machine .. 'I'm going to get free of this game .. it's too late for you gamer .. I'm going to become your horror'. Suddenly screen goes completely black. Absolute silence. The PC seems dead. Then, suddenly a few seconds later, your home phone starts to ring. You cautiously approach -- pick up the phone. An eerie Voice chillingly just says down the line 'I'm free of the game, now you get hunted' and hangs up. Game quits (end of game) -- and you have a nervous breakdown!! (This is - of course - just a recorded message from the game company which did the equivelent of a Microsoft messenger message to them saying 'He's ready to recieve the 'end of game' phone call').


Instant brown pants time -- and a game you'll never forget!
 
As shami said, sadly most of those would probably break the data protection act or something along those lines. Best boss battle i've ever played employed similar distracting tactics, it was in Metal Gear Solid where psycho mantis would 'read your mind' and tell you what games you like to play by looking at the data on your memory card. He'd also do things like make the television go blank with one of those generic green 'AV' signs as if the playstation had cut out and make it so that controller 2 suddenly became the main controller so you'd have to swap while playing. Another funny one was before the fight, he'd ask you to put the control pad on the ground and he'd 'move it with his mind', obviously it just turned on the rumble in the controller so it vibrated its way across the room.

In fact, the metal gear solid series had amazing boss battles in general, i'll always remember fighting this really old sniper in MGS3, i lost my temper as he kept beating me and switched off the console. After a few days i came back to it, loaded the game and it went straight into a cutscene showing that the old sniper had died of old age during those days that i'd left the game.

Really good fun.
 
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1) Level 5, after you've done the normal game stuff for a while -- You enter a room with a small, scary looking girl typing at a typewriter. When you look at the type-writer she is actually typing "COMODO ALERT: ScaryGame.exe is trying to access protected files!"
 
As shami said, sadly most of those would probably break the data protection act or something along those lines. Best boss battle i've ever played employed similar distracting tactics, it was in Metal Gear Solid where psycho mantis would 'read your mind' and tell you what games you like to play by looking at the data on your memory card. He'd also do things like make the television go blank with one of those generic green 'AV' signs as if the playstation had cut out and make it so that controller 2 suddenly became the main controller so you'd have to swap while playing. Another funny one was before the fight, he'd ask you to put the control pad on the ground and he'd 'move it with his mind', obviously it just turned on the rumble in the controller so it vibrated its way across the room.

In fact, the metal gear solid had amazing boss battles in general, i'll always remember fighting this really old sniper, i lost my temper as he kept beating me and switched off the console. After a few days i came back to it, loaded the game and it went straight into a cutscene showing that the old sniper had died of old age during those days that i'd left the game.

Really good fun.

Pyscho was cool.

I didnt know about the sniper bit though ! thats mental :p
 
While I don't think it actually accessed any data (it may have, can't remember) Eternal Darkness on the Gamecube had some creative scare tactics. You had a sanity bar and when it dipped too low it would create some faux TV effects, like the volume randomly turning down, or going static. Some of them were really convincing, it put a small fly on the screen sometimes, the first time in the dark I went to swat it off.

While you have taken the concept quite far (too far!), I encourage this kind of creative thinking. Too many devs just try to emulate film effects, yet there is so much more to explore.
 
Instant brown pants time -- and a game you'll never forget!

I don't know, it call seems a bit cheesy if you ask me.

I mean what if it took a picture of someone completely random? or maybe an animated picture of Cloud Strife or something? or what if it didn't get a CV but a random list of crap? would ruin it entirely.


The idea is pretty cool, there should be more psychological horrors but I think you went a bit too far and fell of the pier of what is just "wierd" and ended up in the pit of "sorry what?"
 
Something along the lines of this was done at one point I believe. It was a detective game; you had to login to the game with an email address which you thought was just for piracy protection or something, and you would be surprised to get email updates on the murder story in your email inbox, which made it seem very real.
 
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