Associate
- Joined
- 8 Jan 2006
- Posts
- 340
- Location
- Leicestershire
Right, so it's all finished, jd, dank dank doo, etc.
There's always questions though, and I have a few if that's alright!
Brief spec:
X2 4400
ASUS A8N32 Deluxe
Lian Li PC-7 (2x12cm)
Corsair XMS 3500LL
2 x 7800GTX (SLI)
Tagan TG580U15
Stock cooling and clocking
ViewSonic VX922
Temperatures:
Currently idle CPU and MB temps are 40 degrees and around 46 for both while playing HL: Lost Coast on maximum settings. GPUs are at about 55 degrees full load. Sound okay?
SLI:
The load balancing bar you can enable only ever seems to show the one vertical bar down the left of the screen - never the horizontal one. Guild Wars, AOE3 and HL2 are the games I've tried - plus 3Dmark06 - always just one bar. ?? I use the correct profiles for each game too.
Memory:
I know the A8N Premium BIOS needed to be tweaked in order to use the 3500LL at its rated speeds, etc but does the same apply to my A8N32?
Image tearing:
Is the general consensus these days to just live with it? I know in the past there have been tweaks to combat it in some games, but short of taking a 50% performance hit with vsync, is there any cure?
Also if anyone with a similar setup can offer me some tips on things I might run into down the line, it'd be great!
There's always questions though, and I have a few if that's alright!
Brief spec:
X2 4400
ASUS A8N32 Deluxe
Lian Li PC-7 (2x12cm)
Corsair XMS 3500LL
2 x 7800GTX (SLI)
Tagan TG580U15
Stock cooling and clocking
ViewSonic VX922
Temperatures:
Currently idle CPU and MB temps are 40 degrees and around 46 for both while playing HL: Lost Coast on maximum settings. GPUs are at about 55 degrees full load. Sound okay?
SLI:
The load balancing bar you can enable only ever seems to show the one vertical bar down the left of the screen - never the horizontal one. Guild Wars, AOE3 and HL2 are the games I've tried - plus 3Dmark06 - always just one bar. ?? I use the correct profiles for each game too.
Memory:
I know the A8N Premium BIOS needed to be tweaked in order to use the 3500LL at its rated speeds, etc but does the same apply to my A8N32?
Image tearing:
Is the general consensus these days to just live with it? I know in the past there have been tweaks to combat it in some games, but short of taking a 50% performance hit with vsync, is there any cure?
Also if anyone with a similar setup can offer me some tips on things I might run into down the line, it'd be great!