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New 3D Mark Ray Tracing benchmark (Solar Bay)

Soldato
Joined
6 Feb 2019
Posts
19,990
"We're excited to announce the launch of 3DMark Solar Bay, a new cross-platform benchmark for testing ray traced graphics performance on Windows PCs and high-end Android devices. This benchmark measures games-related graphics performance by rendering a demanding, ray-traced scene in real time. Solar Bay is available now for Android on the Google Play Store and for Windows on Steam, Epic Games or directly from UL Solutions.

Compare ray tracing performance across platforms
Ray tracing is the showcase technology for Solar Bay, simulating real-time reflections. Compared to traditional rasterization, ray-traced scenes produce far more realistic lighting. While dedicated desktop and laptop graphics processing units (GPUs) have supported ray tracing for several years, it's only recently that integrated GPUs and Android devices have been capable of running real-time ray-traced games at frame rates acceptable to gamers"




Its a cross platform benchmark, but really its intended for mobile devices.

I decided to run it on the 4090 anyway and here is the result: https://www.3dmark.com/3dm/98478161

For reference a top of the line mobile phones scores around 5.5k

 
I had that this morning and verified 3Dmark through Steam and that sorted it.
Before that I was getting 206K+ then in all went boobs up.
 
Yep that sorted it, ive not fully tested the oc on this card yet i just wacked +200 on the core and +1000 on the memory and ran a load of benchmarks :P

I got 198578 this time.
 
Yep that sorted it, ive not fully tested the oc on this card yet i just wacked +200 on the core and +1000 on the memory and ran a load of benchmarks :p

I got 198578 this time.
yeah i had the same issue yesterday when 1st trying to run it and after a bit of searching around found the solution :D up the voltage and power if you haven't done so already and keep increasing clocks till it crashes, on mine that is +270 core and +1650 memory on this particular benchmark :)
 
yeah i had the same issue yesterday when 1st trying to run it and after a bit of searching around found the solution :D up the voltage and power if you haven't done so already and keep increasing clocks till it crashes, on mine that is +270 core and +1650 memory on this particular benchmark :)
Nice, core voltage is at +100% power limit is at 100 as standard do you put this over like 110.
 
I shall bask in my glory until literally anyone else runs the same stuffs as me..

LyUTdDG.png


:cry:
 
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