Next Gen Consoles expect 2013

That's exactly my point! :rolleyes: The enjoyment of the game doesn't depend on the number of pixel shaders.

Look at the PSP2 which has just been revealed, they have hardly mentioned games and people are already jizzing themselves about the graphics it can produce. That's just the way it is.
 
I think this generation of consoles is the first that can last a very long time. They do everything we want of them... let us play online with friends, watch films, play blu-rays, watch on demand tv, play some games in 3D etc...

We've never had it so good.

Realistically an upgrade is going to give a slight graphics bump, but it's nothing like the 8bit > 16bit> 32bit> 64Bit type consoles of the past where the difference was huge.

It may be a hard thing to suggest on a PC forum dedicated to Overclocking computers for gaming, but we don't really need them right now.

I agree 100%. Many people think that a PS3 with a GTX 460 would class as another generation of console but it wouldn't. I think if they did something similar to that, it would make headlines saying that the PS4 isn't any better than the PS3. I'm quite happy to wait another few years. The longer we wait, the bigger the jump.
 
I agree 100%. Many people think that a PS3 with a GTX 460 would class as another generation of console but it wouldn't. I think if they did something similar to that, it would make headlines saying that the PS4 isn't any better than the PS3. I'm quite happy to wait another few years. The longer we wait, the bigger the jump.
I think you forget what powers the current consoles and how far GFX tech has gone since then and the extents console developers go to maximise that power on a standard platform...

Ultimately though the GFX power we do have currently still provides, at the gross surface, similar GFX as what the consoles do (we are nowhere near photo-realism in motion). Its not until we start getting real time ray tracing that we will ever get the generational bump you are thinking of and thats not going to happen this decade IMHO...

ps3ud0 :cool:
 
So you'd be happy if we were all still playing 8-bit games? :confused:

Sure the improvement in tech has helped, Doom is a better game than Pong. However, it's a case of diminishing returns. Where we are now, further tech improvements doesn't deliver significantly better game play. The most fun I've had playing games was with Wing Commander (I & II), X-Wing, X-Wing vs Tie Fighter, Quake (I & II), Mech Warrior 2, Warcraft II, Unreal Tournament, Carmageddon, Microprose F1, Call of Duty, Sim City...

The point is technology has a poor correlation with gaming enjoyment. Look at other things like board games, books, music... the technology is an irrelevance, it's the content that matters.

Computer games are approaching that space. Current technology, even five year old tech, is fine. You want better games? Get smarter, more inventive, more imaginative authors and designers. The technology is not the limiting factor.
 
I think you forget what powers the current consoles and how far GFX tech has gone since then and the extents console developers go to maximise that power on a standard platform...

Ultimately though the GFX power we do have currently still provides, at the gross surface, similar GFX as what the consoles do (we are nowhere near photo-realism in motion). Its not until we start getting real time ray tracing that we will ever get the generational bump you are thinking of and thats not going to happen this decade IMHO...

ps3ud0 :cool:

I know what powers the current consoles. What I mean is, even on my PC with upto date hardware, for the most part I'm playing DX9 games or DX9 games with a couple of DX10/11 bits bolted on. Also, it's going to be a long time before a console is going to go past the 1920x1080 resolution because of TVs (I know most console games render below 1080p) I wouldn't be that surprised if the next gen consoles don't use directX (although this would contradict the Xbox name) and they use their own custom chips. If this happens then it might stop PC ports.
 
I know what powers the current consoles. What I mean is, even on my PC with upto date hardware, for the most part I'm playing DX9 games or DX9 games with a couple of DX10/11 bits bolted on. Also, it's going to be a long time before a console is going to go past the 1920x1080 resolution because of TVs (I know most console games render below 1080p) I wouldn't be that surprised if the next gen consoles don't use directX (although this would contradict the Xbox name) and they use their own custom chips. If this happens then it might stop PC ports.
MS will carry on using XNA to allow easy PC ports and make it easier to develop games. No reason for them not to do this and its a major plus compared to the PS3...

Not sure how relevant resolution increases is (I rather see a 720p with increased gfx fidelity/processing than a res bump to 1080p myself) or the quality of PC GFX since an open platform always leads to inefficiencies so comparisons to closed platform dont tend to be useful for extrapolation.

EDIT: Sorry I sound dismissive, what I mean is that ultimately sticking a decent PC spec into a box and keeping it standard will undoubtedly lead to far far better gfx performance than if you compare it to a similar PC, so thinking what games you get on the PC and thinking thats how the resultant console games would be isnt wholly correct...

ps3ud0 :cool:
 
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