You are having a giraffe ?
Tried forcing it in CP ... and in Nhancer, no go.
Is this another game that needs DX10 to run a software (=totally carp) form of AA ?
It uses some kind of shading malarky called Deferred rendering, which disallows AA to be used at the same time, even though Crysis' shading is much better and allows AA (although you won't actually be able to use it because of the FPS drop )
Seems although several UT3 engined games can have AA forced, UT3 can't
Renaming exe, latest nvidia drivers with profiles, nothing works.
I will be researching games a bit more in future ....
I should start a petition, no AA, no play ! (Devs get no pay)
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