No Mans Sky - NEXT

Soldato
Joined
3 Feb 2010
Posts
3,047
So sean murray has come out and given some details on the next no mans sky free update, whilst many here may hate the game i have gotten many hours out of it, considerably more than the likes of fallout 4.

The new update is likely to change the game drastically, finally being able to have the freedom to join random groups of players, interact with fight with, build with and socialize with.

If you gave up on the game or bought in to the tactical destruction of a small british game development studio overhyped by sony, then i would implore you to give it another chance.


(Released) Update 1 Foundation:
  • Home Planet
  • Base building
  • Alien recruitment
  • Teleportation to home planet
  • Freighter purchase (space base)

(Released) Update 2 Path finder:
  • Survival mode (perma-death)
  • Creative mode
  • Exocraft (buildible vechicles for traversing the landscape and harvesting rare materials)

(Released) Update 3 Atlas rises:
  • Share bases
  • 30 hour additional story
  • Portals for quick transport
  • Co-op test mode
(Announced 27/07/2018) Update 4 NEXT:
  • Full multiplayer experience

EDIT: all updates have included optimization and graphical improvements, more varied biomes and better ship control, you can now fly your ship close to the surface.
 
How anyone can believe a single word that comes out of that bloke's mouth is beyond me.

Well the majority of the "lies" had been made up by games media and was a product of sony massively overhyping a small inexperienced studio..

This is the list of lies:


  • planetary physics (why? it wouldn't add anything to the game..)
  • ship classes with meaningful differentiation
  • faction reputation with meaningful gameplay impact
  • homogenous resource availability (don't even see the point in this one)
  • asteroid landings (again why? we destroy asteroids for resources)
  • space station and fleet destruction
  • large fleets
  • traveling freighters
  • large scale battles the player can join
  • in-atmosphere battles
  • NPCs outside trading posts and other docks
  • ringed planets (would be nice visually, and could be added in the future)
  • sand planets
  • flying between stars (as opposed to warping via the Galactic interface) (why? it would make no sense on this kind of game engine)
  • complex creature behaviour including environmental interaction
  • rivers
  • points of interest such as large structures and crashed freighters
  • hacking locked doors
  • radio chatter
  • interaction with other players

A lot of this has been implemented now, and many could yet still be implemented in time.. I've bolded the ones that are in the game right now, or as of the next update.
 
Last time I played it still had that feeling of everything just coming to life around you just in time for you arriving like some kind of amusement ride and it killed the experience for me - especially when you take off from a planet and oh look coincidence a bunch of ships warp in right on your position. Everything just feels like cardboard cut outs :s

I just can't see a lot of these changes being enough to tip it over the edge for me.

I get that, although it has changed.. Pirates can now message you asking for safe passage or face conflict etc..

There are videos of him literally lying to people's faces, saying stuff was in the game but wasn't...

I don't believe him to be an outright lier, the game was in development for a long time and had huge set-backs such as this:

Capture.png
 
I got it a year ago when on sale and there had been some updates. It was ok and I got 300 hours out of it so well worth the money. I don't see how multiplayer will make it better though. Once you have your 6 ships, a base, space cruiser and a farm you're done. There is nothing left to do or work towards. There are no armies, monsters or bad guys to fight, just the same little patrolling sentinels which are easy to kill and weird animals. There is the odd dogfight you can do with pirates but there's no point engaging as the reward is worthless. Unless there's something more substantial coming with multiplayer then you'll just end up getting bored with the game along with someone else. Maybe this PVP element he hinted about will be good as long as it doesn't lead to griefing. People prefer co-op though. Brave of him to re-emerge although the interviewer didn't really ask him anything useful (if it was a real interview..). There's something odd about Sean's behaviour though and I doubt anyone believes anything he says now. He should have gotten someone else in the company to do the interview. You can already meet up with someone in game by exchanging location co-ordinates (even if they are only a point of light..) but you can communicate and share resources/farming. I will take a look at the changes when they come out as it seems to be free but I'm not exited about it.

I imagine that when the trailer lands for Next, it will have some other significant updates.. I guess the "reveal" is just to let us know multiplayer is coming and get some hype up.
 
I don't understand why there are so many people defending this game and getting annoyed at people when they're making comments about not trusting the studio, nor the head of the studio after all the lies he spouted and the pile of rubbish that this was on release. People expected a certain product and got something entirely different rammed down their throat, and then had a whole month of absolutely nothing from the studio. Steam actually removed this game from their store, something which very rarely happens. The game was an utter shambolic mess and the hype that was generated around it, whether through Sony or whoever, was undoubtedly pushed further by Murray's constant lies on every platform that he was interviewed on (look up the videos if you need the evidence). The whole situation reeked of "we can give whatever we want to gamers and they'll pay up for it and who cares what happens afterward".

Now, two years on (which is a crazy amount of time to be honest) they're releasing an update and promising that it'll come close to what the game should have been on release, how can you blame people for not trusting any of this? All we've got now is another trailer (don't forget that it was trailer and pre-rendered footage that caused all these issues for them in the first place) showing very little substance and everyone is expected to get massively excited about this?

I understand that some here paid for the game and are happy to support it, but you can't blame the rest of us for feeling let down and annoyed at how we've been treated by the studio. I didn't pre-order the game because I felt that, although it was an exciting concept when I first heard about it, I felt that the project was a little too ambitious. After not preordering it and watching it spontaneously combust into a pile of ash after release I decided it definitely wasn't getting my money then because it simply wasn't worth it. I didn't want to invest in a broken game made by a studio that had effectively ignored it's fanbase. Since then, I've watched plenty of live streaming of it and also YouTube videos of actual play throughs and decided that it wasn't for me after even the newer Atlas Rises update because the gameplay looks shallow, samey, and a bit boring after a while. The space stuff doesn't look great, the way you fly into space and then everything just pops in doesn't work for me as it breaks the immersion. That doesn't look to have changed given that the same thing happens in the new trailer. It seems to me that, whilst it's an endless universe, your options within the game simply aren't. It isn't really a sandbox, there's only a finite amount of things that you can do and once you've got a few ships, it seems that there's little reason to go for newer ones because they don't give you a huge amount of benefit over others in the end. That's just my take on it and I may be way off.

And finally, it's a flippin' joke that they expect you to pay full price for this game still. After the shambolic release and removal from Steam, how can they possibly justify the £39.99 price tag on Steam and on the Xbox? Sure, it's new to the Xbox, but it isn't new to Steam and after the amount of face that the studio is trying to save, you'd think that the least they'd do is lower the price. I've had more fun in Astroneer which is an early access title, have provided everything they promised, looks colourful and vibrant and cost me under £15. The fact that they expect us to pay £40 after two years just shows what they actually think of gamers in general. That we'll just eat up whatever they put in the palm of their hand because that's just how it goes. Sorry, but it's not for me at that price. If the game comes under £15, I may consider it, but the fact that they've had all the historical issues and they still think that they can justify full price for the game makes me feel negative toward them as a studio.


I stopped after you said

"Lies he told"

"Pile of rubbish that this was on release"

The "Lies" were mostly unfounded, unreferencable and almost all features even eluded to are now in the game.

And being a pile of rubbish? since its release i've put more hours in to NMS than the witcher 3 and fallout 4 combined.. and i've completed both with their DLC's
 
How funny. You can literally find compilation videos of him lying during interviews on YouTube, but yeah, those lies were unfounded :rolleyes: Are you getting paid to defend Hello Games?

Your statement about all features now being in the game doesn't deal with the fact that they weren't on release, which was the entire issue in the first place. You can't use that as an argument to defend the release. It should never have been released as a full price game then. It could have gone early access and have been cheaper, or release delayed.

The thing that bugs me here is that I took the time to formulate a response in this thread and you totally dismissed everything I said by cherry picking two things to rage about because you can’t take the fact that it’s true and some of us feel annoyed by it. If it really was all a load of rubbish and people weren’t mislead, why did everything implode on release? Did the people that were voicing their issues just make it all up? Because there sure as heck were a lot of people speaking up about what a disappointment it was at launch. And it took a very long time for the game to even become close to what was promised. And now that a new update is out two years later people are saying that we should just forget everything that was and pick it up because now it’s what it should have been. And the price we pay is £40 if you purchase it on Steam and the Xbox One? Nope, sorry but that’s rubbish!

Do you agree that the game should still be full price two years later after all the issues on release? Whether you agree with them or not, you cannot brush aside the backlash and say it was unwarranted.

Ok list the lies without just linking a video, i'll wait..

The game is worth the money because it has plenty of hours worth of content..

The launch was rocky, true.. mainly because of issues with some PC hardware and PS4 crashes.. Mostly caused by the publisher pushing a small company too far.

Sean Murray very openly downplayed many of the points people claim he said.. Like when asked about multiplayer he didn't outright say, "Yes of course there is multiplayer", he said along the lines of.. yes in a way, the universe is shared amongst the people, but is far too big to ever come in to contact with anyone..

The people who sank the game are the same people who lynch mob anything they deem to be lynch worthy.
 
Back
Top Bottom