Early Access notes
Early, as in it's not complete yet for those that find the concept challenging
A full list of hotfix notes for Early Access Day 3, improving on performance, durability, enemy spawns, localization, and combat improvements.
steamcommunity.com
No Rest for the Devs as we’re back with another hotfix! Today’s hotfix aims to improve Performance (woooo!), Durability, Food costs, as well as introducing fishing rods to Whittacker's loot table. We’ve also improved enemy spawning in Nameless Pass, fixed some gaps in localization, and squashed a handful of other bugs.
Keep sending us your feedback (and bug reports)!! Now onto the patch notes!
Performance Improvements:
Improved overall rendering performance
Additional optimizations in Balanced and Performance Quality Modes
Improved overall performance of Visual Effects and Fog
Improved performance on the Ship Prologue
Additional smaller performance improvements
Balance Changes:
Increased Durability on tools:
Tier 1 - 100 Durability
Tier 2 - 125 Durability
Tier 3 - 150 Durability
Nerfed Silver Ring’s enchantment and buffed base stats
Buffed Riven Twins Boss by removing stagger on parry
Loot Changes:
Moved Water Channel key to a chest in the Black Trench while we investigate Plague Leader not spawning for certain players
Adjusted Food costs to be more balanced in terms of cost to health gained
Improved drops for Clay and other rocks at Dig Spots
Introduced fishing rods to Whittacker's loot table
Crafting Changes:
Added Tool crafting at Crafting Tables
Area Changes:
Improved critter spawns (such as Deer) in some areas
Improved enemy spawning in Nameless Pass
Added a few more loot spawn locations in Nameless Pass
Polished art and climbables for Mariner's Keep
Combat Improvements:
Adjusted Wolf and Plague Wolf targeting to remove aggressive rotation
Improved audio for Riven Twins Boss
Bug Fixes:
Fixed missing text in Chinese (Simplified & Traditional)
Fixed certain interaction texts appearing in the wrong language
Improved clarity for Filmore’s free repairs till you reach Sacrament
Fixed Map not showing area names on hover
Fixed Echo Knight Boss AoE damage zone not matching visual effects
Fixed enemies becoming kaijus (visually)
Fixed Shinies and Chests visually pulling a disappearing act in sewers
Fixed deleted chests not dropping loot bags when inventory is full
Removed the chest roasting over an open Campfire in Nameless Pass
Fixed rain sounds from occasionally appearing in the Phalen Church cinematic
Fixed Terms of Service and Privacy Policy screens so they appear correctly in all languages