Soldato
I've been out of the PC gaming scene for a couple of years, after a lot of moving around, having a new baby, and financial limitations meant it has been unfeasible to have anything other than a lowish spec. laptop. To stop myself going insane, I've been gaming on a PS3.
Now that life has settled down a bit, I've decided to get back into "grown up" p) gaming again, so I picked up a half-decent PC from work a couple of weeks ago, and been catching up on what I've missed so far; at the moment working my way through The Witcher 2, and loving it (and my god it looks beautiful!)
I don't have a monitor yet (waiting on a bonus next month to to treat myself to a 29" ultra wide), so I've been playing on my TV with a PS3 controller (don't hate me..).
Anyway, to come to the point of the thread; a work mate bought a new nvidia card over the weekend, and wasn't really interested in Watch_Dogs, so let me have the code as a thanks for showing him the cheapest place to get it (where's my commission OcUK? ).
I fired it up to have a go, and was dismayed to see that I couldn't change the button mappings on the controller (I noticed the Witcher had this flaw as well, but the control scheme on that is good anyway.)
When I was playing PC games a few years ago, I can't remember any games which didn't let you remap your buttons, and it just seems like such a fundamental feature on any PC game that I can't fathom why it's not an option?
It wouldn't even be that difficult or time consuming to add - after all, the functionality is there for keyboard and mouse?!
Just a rambling rant really I guess, and does anyone have any suggestions/know of any methods to change these controls, e.g. in an .ini/.cfg file or so?
The only change I want to make is to swap the trigger and bumper buttons when on foot, so that aim is LB rather than LT, fire is RB rather than RT (like every other game ever invented )
I can do this by changing the mappings in MotionInJoy which I'm using to emulate the 360 controller, but this then also remaps the acceleration/braking controls when driving, so I lose the analogue functionality.
TL;DR version. Can't remap my controller buttons - seems to be a trend in newer games, which "genius" decided that was a good idea?
Any way I can change the mappings in Watch_Dogs, e.g. a cfg/ini file?
Now that life has settled down a bit, I've decided to get back into "grown up" p) gaming again, so I picked up a half-decent PC from work a couple of weeks ago, and been catching up on what I've missed so far; at the moment working my way through The Witcher 2, and loving it (and my god it looks beautiful!)
I don't have a monitor yet (waiting on a bonus next month to to treat myself to a 29" ultra wide), so I've been playing on my TV with a PS3 controller (don't hate me..).
Anyway, to come to the point of the thread; a work mate bought a new nvidia card over the weekend, and wasn't really interested in Watch_Dogs, so let me have the code as a thanks for showing him the cheapest place to get it (where's my commission OcUK? ).
I fired it up to have a go, and was dismayed to see that I couldn't change the button mappings on the controller (I noticed the Witcher had this flaw as well, but the control scheme on that is good anyway.)
When I was playing PC games a few years ago, I can't remember any games which didn't let you remap your buttons, and it just seems like such a fundamental feature on any PC game that I can't fathom why it's not an option?
It wouldn't even be that difficult or time consuming to add - after all, the functionality is there for keyboard and mouse?!
Just a rambling rant really I guess, and does anyone have any suggestions/know of any methods to change these controls, e.g. in an .ini/.cfg file or so?
The only change I want to make is to swap the trigger and bumper buttons when on foot, so that aim is LB rather than LT, fire is RB rather than RT (like every other game ever invented )
I can do this by changing the mappings in MotionInJoy which I'm using to emulate the 360 controller, but this then also remaps the acceleration/braking controls when driving, so I lose the analogue functionality.
TL;DR version. Can't remap my controller buttons - seems to be a trend in newer games, which "genius" decided that was a good idea?
Any way I can change the mappings in Watch_Dogs, e.g. a cfg/ini file?