I recently uploaded a tutorial on how to record gameplay/cutscene videos using non real-time recording techniques.
As an example, I recorded one of the last cutscenes from Nina Theory’s latest game Hellblade: Senua’s Sacrifice running at 2560x1440 (2K), 60fps and all the graphical settings maxed out using a low-end Nvidia GT 530 and 6GB of RAM.
As an example, I recorded one of the last cutscenes from Nina Theory’s latest game Hellblade: Senua’s Sacrifice running at 2560x1440 (2K), 60fps and all the graphical settings maxed out using a low-end Nvidia GT 530 and 6GB of RAM.