not VR stereoscopic 3D

Soldato
Joined
14 Jun 2004
Posts
7,956
not VR stereoscopic 3D i came across this post :

Happy accident for anyone like me who grabbed Trine collection during the holiday giveaway and also plays VR.

I noticed Trine 1, 2, and 3 have native stereoscopic 3D support in their launchers. Tested it out on my Quest 3 using Virtual Desktop and it works well.

Game Launcher: Set Stereoscopic 3D to "Side-by-Side." Virtual Desktop: Toggle the 3D mode to "Half-SBS." Underneath the window.

It gives the game a cool "diorama" look, almost like a moving puppet theater. The depth actually helps a bit with gauging jumps in the 2.5D space. It’s nothing groundbreaking, but since the games were free, it’s a fun way to experience them if you haven't played them before.

Trine 4 doesn't seem to have the option. I haven't tested three yet, which was a true 3D game instead of 2.5d.

Next I'm going to try this on some other games that have native stereoscopic support like the 2010s tomb raider trillogy and Deus Ex




another use for a VR headset, any one else tried it?
Looks at TNA for another reasing to get a headset
 
Not tried trine, but using 3D games with the VD mobile or Steam app or Bigscreen, where the screen is enlarged to greater then your field of view. Enable head tracking using software like opentrack and set VD/Bigscreen to head lock mode and it gives a decent VR experience to slower paced 3D games. This is how I do most of my VRing using reshade
 
Tomb Raider still works, despite them breaking it a couple of times. I got through about half way, playing in 3D wasn't in any way a hinderance.

Trine 4 has no support unfortunately, though it may work with VorpX. If you delve a little deeper, VorpX and UEVR both shine for these types of experiences. Ori, Little Nightmares, Giana Sisters: Twisted Dreams, Sonic Generations, all magical experiences.
 
Last edited:
Back
Top Bottom