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NVIDIA 5000 SERIES

Anyone else currently with a 1000W PSU and wondering if that will be enough overhead to run a 5090 ?

I went 750W->1600W on my last build just to play it totally safe lol.

NVidia specify 1000W system power for the 5090 and they'll be erring heavily on the side of caution so you'll be more than fine.
 
I think you either got to get used to it or give up on gaming because it certainly seems like fake frames is teh way all manufacturers are going
It is and I agree, But was there any need for Nvidia to stop production of the 40x series for other users who have been waiting to upgrade and could possibly have gotten a good upgrade with the 40x series if they kept them in circulation but lowered the cost as most reasonable manufacturers do, At the end of the day yes there is R&D in DLSS 4 and all the upscaling tech but it is software and therefore GPU's should be cheaper not more expensive, It is that what gets on my grate with Nvidia.

I have no issues with upscaling tech for improving performance if visual clarity is not compromised but in most cases it is not to mention the extra lag although Reflex 2 should work better but still these are all if's buts and maybes, It's not universal and won't work with all titles.
 
I went 750W->1600W on my last build just to play it totally safe lol.

NVidia specify 1000W system power for the 5090 and they'll be erring heavily on the side of caution so you'll be more than fine.
Hope so, and on their website it claims that 1000W is enough even with a 9950X3D. But I can't help feeling 1200W or more might be better.
 
5090 can drop under 60fps in Dune Awakening without dlss

And I still don't get how people can be so hyped for such a product...

I imagine the 5070 will become the most popular GPU on Steam in a few months.

If folks look at Steam charts, the most popular GPUs are the cheaper mainstream budget GPUs. 5070 isn't budget and Nvidia didn't announce anything at such price points.
Considering most of the folks can't afford more than a few hundred quid for a GPU... good luck getting masses to buy something $550+...
5060/ti is supposedly over half a year away.

Its a 1440p card by virtue of the amount of vram it has.

I reckon 12 GB will age poorly for 1440p given how currently 8GB isn't enough for 1080p with bells and whistles in the latest titles.
If they do Supers again, I wonder if 5070 will get an upgrade to 16GB or 18GB.

That's another thing I almost forgot. The 5070/ti may be 20% faster in pure performance over 4070/ti. But those would be the old non-super 4000 series.
I reckon if compared to the Supers, these new 5000 series will only be 0-5% faster in genuine performance.
Those 4070/ti Supers did give significant boosts alongside more VRAM on 4070ti.
 
The top end cards are getting a little out of control. 575W, no wonder the prices are also getting ridiculous.

The 5080 almost needs to be half to actually be compatible in most people's systems. Absurd.
 
Also remembered don't buy into the GDDR7 and texture compression PR claims, this is only usable in games that are updated for it, all other games will still use the same VRAM, so if 16GB isn't enough on 40 series, the same remains on 50 series. The only silver lining is that DLSS FG uses less VRAM now on DLSS4, but that's not exclusive to 50 series either...

Was there people on 4080's complaining they ran out of vram as this is getting interesting?
 
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1000w seems ideal for a 5090


We'll have to wait and see I say. With rtx3090 and 4090, it was not a bad idea to have at least 2x headroom on your GPU TDP because both of those GPUs liked to produce transient spikes that would for a few microseconds cause the GPU to draw double its power rating

If transients still happen on the 5090, you're looking at Transient spikes of close to 1200w, and if the PSU protection kicks in it could shut down the PC
 
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Every frame is technically fake, even rastered frames. Hardware Unboxed and DF covered this ages ago but people seem to have forgotten lol.

Anyway, we now come to a time where frame gen latency is even lower than before (with the extra help of the new Reflex 2 tech) so the only downside for framegen at a technical level has been reduced, Ray Reconstruction is now 40% odd more efficient, DLSS upscaling is now 40% odd more efficient by ditching CNN and using a Transport system instead, and both are also higher fidelity. All pros really that all RTX card owners can enjoy.
Except all the artifacts like in the 8s cyberpunk demister video and others already spotting obvious issues in the generated frames?

So until the framegen doesn't display these artifacts and such it isn't a suitable solution still. Here is hoping DLSS 5 and next gen finally resolves those issues after 2 more years and also that games can natively support them cause at moment 75 games is a very tiny pool in a very large market.
 
Because of the 256-bit bus.

The bus dictates the number of memory modules. Each module has a 32-bit interface, so 256/32 = 8 modules. With 2GB modules that gives you 16GB.

When 3GB modules come on stream a 24GB model would be technically possible, maybe for the 5080 SUPER.
Was going to say bus isn't problem here since there are 3GB modules and they are already used in the new laptops so it is just Nvidia being Nividia.
 
Is it just me but can't see any confirmation that the 12VHPWR connector has been upgraded to 12V-2x6
It was already rolled out to some 4xxx series cards. Anything with H++ labelling is 12V-2x6.

The new spec connector will undoubtedly feature on all 5xxx series cards.
 
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$2000 5090 gets 28 fps in black myth at 4k with no crutches to help it.

Expected... path tracing at 4K is a HUGE demand, I said weeks ago that if anyone thinks a 5090 is going to get anywhere close to 60fpos native in path tracing then they are quite frankly in fantasy land. A 4090 gets under 20fps in the same sort of path tracing situation at 4K.
 
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