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Nvidia Adaptive V-synch

Iirc, when the 6 series launched, adaptive vsync was enabled by default, they changed it after the stutter bug was identified-which is fixed afaik.

Hmmm unfourtunatly, I think I have seen the stutter bug come back with the 310.33 beta drivers and BF3.

It felt like I was swimming in treacle! I had to down grade the drivers.
 
Sorry to hear about that bud, I honestly thought it was gone for good-in part due to the forum going live.

Is the problem just with BF3?

I wouldn't rule out the AMD collaboration with Dice having an adverse effect either-AMD are not known for underhand tactics, but something could have been changed in the game code so that it works better with AMD hardware at the expense of Nvidia.

Whether it's deliberate or not, it's open to argument-IF it's not the stutter bug at play.

On how to get round it, have you tried out Lucid Virtu?

It's a bit hit and miss, but it's worth a try.

It's a strange one. I upgraded the drivers when they where released and played a bit of BF3 and it was fine.

Have been playing Just Cause 2 for the past few weeks, thought I'd just jump in to a quick game of BF3, but it felt like everything was in slow motion, or I was swimming under water.

I have downgraded the drivers and it is back to normal.
 
Not enabled globally but have been using it in Borderlands 2 and works very well. I only notice some tearing in very busy scenes, which I presume is the adaptive v-sync doing its thing and disabling the sync when the framerate drops below 60Hz.

This is what confuses me tho. Below 60fps a 60hz monitor should see no tearing. :confused:
 
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