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Nvidia and AMD DX12 Feature Levels ?

Truth is not every game needs D3D12. For instance a lot of Capcom properties manage to have decent visuals while running on junk and hitting 200fps maxed out. But of course they have invested in their own software stack.
 
Sounds like a E-PEEN thing this. What AMD supports than nVidia does not. What nVidia supports than AMD does not... YAWN....

However Humbug has made some very very valid points about gameworks in this thread! Everything else about DX12 support is nonsense!

so talking about DX12 support in a DX12 thread is nonsense?... right, glad I got those rules sorted out then
 
Feature levels mean nothing to us gamers.

For example a Kepler GPU only supports feature level 11_1 but that also supports DirectX 12.
People need to forget about Feature Levels Full Stop... Its the points we care about 11.1 11.2 12.0 and so on These are what matter to us.
 
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