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Nvidia Deep Learning Anti Aliasing (DLAA)

Soldato
Joined
6 Feb 2019
Posts
17,598
DLAA doesnt lower the internal resolution as DLSS does but instead aims to both remove aliased edges through AI as well as clean up and present a pristine image - it sounds similiar to what Nvidia has called DLSS2x mode before which would be the reverse of DLSS as it's currently used in games

the first game to support DLAA will be ESO

https://m.twitch.tv/clip/NastyDullAmazonPartyTime-Zkr54CrJCJY13rh9

 
Last edited:
Soldato
OP
Joined
6 Feb 2019
Posts
17,598
TPU first look at how DLAA compares to TAA and DLSS in elder scrolls:

https://www.techpowerup.com/review/nvidia-dlaa-anti-aliasing/




Personally I wouldn't say it was a "huge" difference, TAA looks to be very good/very well tuned in this game though. Would be great to see it in RDR 2 and days gone.


Unfortunately this game has cartoon graphics and aliasing is never really an issue in these games (I've played many mmorpgs over the year with all anti aliasing turned off) - it's hyper realistic graphics that suffer from Aliasing so we really need to test DLAA in other games to see what it can really do.

Games with hyper realism tend to suffer from aliasing and the TAA has to be turned up quite high resulting in a blurry images - this is the scenario I want to see DLAA try to tackle, can we get a clean image with no blur
 
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