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Nvidia Forceware Drivers 261.00 CUDA

Caporegime
Joined
8 Sep 2006
Posts
39,245
Location
On Ocuk
Win7/Vista 64 bit

Win7/Vista 32 bit

XP 32 bit

XP 64 bit

for notebook:

Win7/Vista 64 bit

Win7/Vista 32 bit

XP 64 bit

XP 32 bit


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CUSPARSE, a new library of GPU-accelerated sparse matrix routines for sparse/sparse and dense/sparse operations
CURAND, a new library of GPU-accelerated random number generation (RNG) routines, supporting Sobol quasi-random and XORWOW pseudo-random routines for in both host and device code
CUFFT performance tuned for radix-3, -5, and -7 transform sizes on Fermi architecture GPUs
CUBLAS performance improved 50% to 300% on Fermi architecture GPUs, for matrix multiplication of all datatypes and transpose variations
H.264 encode/decode libraries that were previously available in the GPU Computing SDK are now part of the CUDA Toolkit
CUDA Driver & CUDA C Runtime
Support for new 6GB Quadro and Tesla products
Support for debugging GPUs with more than 4GB device memory.
Integrated Tesla Compute Cluster (TCC) support in standard Windows driver packages
Development Tools

Multi-GPU debugging support for both cuda-gdb and Parallel Nsight
Added cuda-memcheck support for Fermi architecture GPUs
NVCC support for Intel C Compiler (ICC) v11.1 on 64-bit Linux distros
Miscellaneous

Support for malloc() and free() in CUDA C compute kernels
NVIDIA System Management Interface (nvidia-smi) support for reporting % GPU busy, and several GPU performance counters
New GPU Computing SDK Code Samples

Several code samples demonstrating how to use the new CURAND library, including MonteCarloCURAND, EstimatePiInlineP, EstimatePiInlineQ, EstimatePiP, EstimatePiQ, and SingleAsianOptionP
Conjugate Gradient Solver, demonstrating the use of CUBLAS and CUSPARSE together
Function Pointers, a sample that shows how to use function pointers to implement the Sobel Edge Detection filter for 8-bit monochrome images
Interval Computing, demonstrating the use of interval arithmetic operators using C++ templates and recursion
Simple Printf, demonstrating best practices for using both printf and cuprintf in compute kernels
Bilateral Filter, an edge-preserving non-linear smoothing filter for image recovery and denoising that is implemented in CUDA C with OpenGL rendering
SLI with Direct3D Texture, a simple example demonstrating the use of SLI and Direct3D interoperability with CUDA C
Windows developers should be sure to check out the new debugging and profiling features in Parallel Nsight for Visual Studio at www.nvidia.com/ParallelNsight.

These are untested , however the first 261 driver release from nvidia!
 
Untested until now

Furmark

260.81
44.3
1112

260.89
44.1
1111

260.93
45.1
1213

260.99
44.13
1116

261.00
44.4
1115


-

Heaven

260.81
min=62
max=105
avg=73
SCORE - 4368

260.89
min=62
max=105
avg=72
SCORE - 4341

260.93
min=63
max=106
avg=73
SCORE - 4350

260.99
min=62
max=105
avg=72
SCORE - 4345

261.00
min=62
max=106
avg=73
SCORE - 4348


Will test some games now! :)
 
I wish I had more time to play with CUDA. We have some seriously cool projects in the lab using CUDA. We have access to a 200-core cluster but we reckon we can replace the whole lot with a few tesla boxes but we can't due to financing (the clusters isn't really ours, some geologists use it also).

For some reverse engineering of some genetically regulatory networks at single Nvidia 260 is beating a quadcore Mac workstation.
 
Never even knew this existed, I'm going to give it a try and give some benchmarks, and hopefully will post about em. Trying to make a history with the current drivers, Thanks hopefully it'll help.

Regards,
NJoyo
 
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