• Competitor rules

    Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.

Nvidia FXAA/Antialiasing setting

Associate
Joined
27 Nov 2010
Posts
706
I have a GTX 480 and with the recent driver update, there is now an option to enable FXAA in the Nvidia Control Panel.

I have set this to On, as I would like to use FXAA as my antialiasing.

However, underneath there is still the setting for "Antialiasing - Mode" and then "Antialiasing - Setting".

What I thought was that by putting the "Antialiasing - FXAA" setting to On, then this would be the whole antialiasing set for my settings. However I still have to set an option for the other two settings mentioned above.

So this is where I am confused as to what to set the others as. Do I set them as Off, as I have the FXAA setting on, and my games will have the antialiasing?
Or am I not understanding the setting correctly?

Any help much appreciated.
Thanks.
 
In global settings:
Leave Anti-aliasing Mode and Setting as Application Controlled.
Leave Anti-aliasing FXAA as Off.

Then enable FXAA on a PER GAME basis. You will get all kinds of weirdness if you apply it globally.

Forcing the 'Anti-aliasing Mode' and 'Setting' is usually a bad idea. Use in game options to enable Multi-sampling instead.

You can have both Multi-sampling and FXAA enabled at the same time as they work differently on rendered scenes.

What kind of weirdness do you get by applying it globally? And by this do you mean weirdness in other applications rather than games?

The reason I wanted FXAA was from what I can gather from researching it a bit FXAA is the best image quality compared to performance hit to any other antialiasing type, and as a lot of games don't have the option for FXAA I thought it would be good to force it through the Nvidia settings, then set the AA setting in game to off, leaving me with good antialiasing but without much of a performance hit.. am I right with this logic?

And also, just to check, if I have FXAA set to on, and the others to application controlled, then in a game set AA to off, will I be getting FXAA in the game? Or nothing?

P.S. I've had FXAA set to On since the driver update and haven't noticed any weirdness at all with anything, so should I might as well just set it to on globally if I'm not noticing any issues?
 
Last edited:
Back
Top Bottom