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NVIDIA Launches The World's First Interactive Ray Tracing Engine

Soldato
Joined
7 Jan 2008
Posts
7,117
Location
Tunbridge Wells
SIGGRAPH 2009, NEW ORLEANS—Aug. 4, 2009— NVIDIA, the leader in GPU computing, today introduced the NVIDIA® OptiX™ ray tracing engine, part of a suite of application acceleration engines for software developers. NVIDIA acceleration engines make it easy to incorporate valuable, high-performance capabilities into applications, while simultaneously reducing development time.

NVIDIA application acceleration engines unveiled at Siggraph 2009 include:

* NVIDIA® OptiX™ engine for real-time ray tracing
* NVIDIA® SceniX™ engine for managing 3D data and scenes
* NVIDIA® CompleX™ engine for scaling performance across multiple GPUs
* NVIDIA® PhysX® 64-bit engine for real-time, hyper-realistic physical and environmental effects

http://www.nvidia.com/object/io_1249366628071.html
 
Roff was that on a E6600? Just wondering what an OC'd i7 would be able to do, maybe 10-12FPS :p
 
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