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Nvidia making GameWorks Source Code Publicly available

Klo

Klo

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Apologies if this has been posted elsewhere.

Just noticed this article from OC3D.

OC3D said:
Now it seems that with the Release of GameWorks 3.1 Nvidia is moving to become more Open with GameWorks, having announced that PhysX, PhysX Clothing, PhysX Destruction, Volumetric Lighting and Nvidia's FaceWorks Demo are now all available with Source Code on Github, with HairWorks, HBAO+ and WaveWorks being added at a later date. This move makes Nvidia's GameWorks a lot more similar to AMD's GPUOpen, though all of Nvidia's Tools and libraries will not be available to the public with souce code from the start, though Nvidia do say that they intend to release the source code for "most or all technologies over time".

Good news for Nvidia and AMD gamers generally hopefully, inspired I imagine by GPUOpen.
 
Likely, it also completely Kill's AMD's PR tactic with GPUOpen (although we can thank AMD for helping make Nvidia do this).

Nvidia was getting completely unwarranted negativity about gamesworks with all sorts of conspiracy nutter proclaiming how they purposely damage performance on AMD or that its terribly optimized etc., all without a shred of evidence (in fact quite the opposite according to developers and actual real world benchmarks).

By doing this Nvidia can completely discredit all these claims. Nvidia were always willing to give the source code away to developers that wanted it, just under careful licensing terms to prevent the developer exploiting the code or passing it on to AMD (either accidentally or on purpose). Seems like nvida are no longer worried about that so will follow AMD.




This is great new, we should finally be able to read these forums without morons going on about "gimpworks" and proclaiming all sorts of conspiracy onse.

It will be interesting to see if AMD can now optimise their drivers for titles that used Gameworks, and if that increases performance in any way.
 
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