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Nvidia Opensourcing Entire Gameworks software library - including Physx.

They have always said "it is optimised for Radeon GPU's", are they now admitting it isn't?

I'll believe it when i see it.

Disclaimer: i have had nVidia for nearly two years and am currently on the lookout for a GTX 1070, check my recent posts 'MM' if you don't believe me, i'm not a fanboy.

Will be interesting to see if someone, or even AMD pickup the libraries and produce better versions. The HBAO+ could be interesting considering one developer is using 16bit code to improve performance of Ambient Occlusion.
 
PhysX has never really been used to its full capacity, I used to be quite excited with the old PhysX demos prior to Nvidia buying the company and then removing the need for a proprietary PPU card.

OT though its good to see Nvidia sharing the codebase, should stop these silly additions to games which hammer AMDs cards (I thinking of the hair in the Witcher/Tomb Raider). Maybe they both could come to an agreement about gsync/freesync to have a single standard?

I was rather excited myself for physx in the past. Even if nvidia wanted to keep it locked to their own hardware, they could have just allowed people to use a Nvidia graphics card as a physx accelerator even if you owned an AMD/ATI graphics card. But they had to lock that out.

Nvidia essentially killed phsyx themselves and the prospect of what hardware accelerated physics could offer.
 
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