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Nvidia preparing new Geforce with GK110

It sounds encouraging but if there is still input lag then its not going to change too much when you can can achieve a similar process by limiting fps to 59, assuming you can maintain that fps. More input lag is present as frames get lower so if input lag is not eliminated then it remains to be seen how useful it will be at fps below 50. In the video just now they specifically mention at 50-60 fps. Likely indicating that input lag and maybe even stutter is going to be present below that.

I'm not surprised that you're nay saying, but when Mark Rein and Linus "f you nvidia" Torvalds say it's game changing or impressive then I that peaks my interest :D
 
It sounds encouraging but if there is still input lag then its not going to change too much when you can can achieve a similar process by limiting fps to 59, assuming you can maintain that fps. More input lag is present as frames get lower so if input lag is not eliminated then it remains to be seen how useful it will be at fps below 50. In the video just now they specifically mention at 50-60 fps. Likely indicating that input lag and maybe even stutter is going to be present below that.

If so then why is Mr Rein saying 40fps is now less of an issue?
 
I'm not surprised that you're nay saying, but when Mark Rein and Linus "f you nvidia" Torvalds say it's game changing or impressive then I that peaks my interest :D

:confused:

I don't really understand what you're trying to say. I did say it looks encouraging.

If so then why is Mr Rein saying 40fps is now less of an issue?

Why do they only say input lag reduced? Even without vsync at low fps of 40 you'll be getting some lag without any form of vsync/gsync enabled.
 
11:16
Comment From Paul Werelds
Shame it'll be limited to Nvidia GPUs, that doesn't fly for me. I like to switch back and forth, that can't happen if you have one of these.
11:16
Ryan Shrout: Yah, I'm sure AMD GPUs will be locked out.

Sigh. Surprise!!!

Then again,

"Everybody Sync" sounds ****.

1:17
Ryan Shrout: That was running on a GTX 760.
 
:confused:

I don't really understand what you're trying to say. I did say it looks encouraging.



Why do they only say input lag reduced? Even without vsync at low fps of 40 you'll be getting some input lag without any form of vsync/gsync enabled.

You also said you can achieve the same results through a simple setting change.

So which is it? Encouraging or meh nothing to see here?
 
:confused:

I don't really understand what you're trying to say. I did say it looks encouraging.



Why do they only say input lag reduced? Even without vsync at low fps of 40 you'll be getting some input lag without any form of vsync/gsync enabled.

Lag reduced, not eliminated. This will be the same effect i bet as limiting your fps to 1 below the refresh rate.

you're not nay saying then? sorry, that was what I was getting from your posts
 
Its just a demo though.. lets see how it works in real gaming scenario's.

But i still stand by my comment of how they're saying how bad stutter lag and tearing is when if it isnt noticable then why is it such a big deal.
 
:confused:

I don't really understand what you're trying to say. I did say it looks encouraging.



Why do they only say input lag reduced? Even without vsync at low fps of 40 you'll be getting some lag without any form of vsync/gsync enabled.

The applause and the people in the room who all seem very impressed seem to disagree with that form what I can gather. If its as simple as youre boiling it down to then why would such a big deal be made of it?
 
+1

The only downside to this is that Nvidia will undoubtedly lock out AMD. I don't blame them but this kind of tech would be great for all.

Well with the AMD mantle thing it's now swings and roundabouts.

AMD guys take your extra 5 FPS whilst my game still looks smoother on my GSYNC monitor which I will be buying :D
 
You also said you can achieve the same results through a simple setting change.

So which is it? Encouraging or meh nothing to see here?

A bit of both.

you're not nay saying then? sorry, that was what I was getting from your posts

How do you define nay saying? The point i made stands. What difference is it going to offer over vsync with a limit of 1fps below the sync limit, assuming you can maintain those fps? If you can't maintain those fps then i agree it could offer a nice benefit. The problem becomes how long will the reduced input lag make a difference when fps drops well below 60.

The applause and the people in the room who all seem very impressed seem to disagree with that form what I can gather. If its as simple as youre boiling it down to then why would such a big deal be made of it?

Happy to be proved wrong. :)

I agree it sounds promising, just like mantle. Need to wait and see though.
 
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