Caporegime
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NVIDIA brings real-time ray tracing
On Monday NVIDIA will announce RTX technology. This is a real-time cinematic rendering for game developers. Together with RTX, NVIDIA is also announcing Ray Tracing for Gameworks, which enables real-time Area Shadows, Glossy Reflections and Ambient Occlusion in game development. This technology is already available in early access.
NVIDIA has partnered up with Microsoft to create a new API for RTX, which will be supported by major game engines, such as Unreal Engine, Unity, and Frostbite.
Three developers are already participating in the development of RTX: EA Games, Remedy, and 4A Games.
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https://videocardz.com/newz/nvidia-to-announce-rtx-technology
https://wccftech.com/nvidia-gameworks-ray-tracing-api-microsoft/
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