Soldato
- Joined
- 30 Nov 2011
- Posts
- 11,488
same difference, HLSL is part of DirectX the same as direct compute is, for AMD to claim that they can't see what a standard directx language library is doing on their own hardware is nonsense
"I looked hard for smoking guns. I checked multiple driver versions on both AMD and NV hardware to see if I could find evidence that one vendor took a harder hit than the other when performing a given DX11 task. There aren't any."
there is no evidence that the game works libraries are causing a bigger drop in performance on one than the other, all of the game works features can be turned off and when doing so both cards get the same improvement in fps, NV only controls the HLSL for the specific GW features that the game implements
"I looked hard for smoking guns. I checked multiple driver versions on both AMD and NV hardware to see if I could find evidence that one vendor took a harder hit than the other when performing a given DX11 task. There aren't any."
there is no evidence that the game works libraries are causing a bigger drop in performance on one than the other, all of the game works features can be turned off and when doing so both cards get the same improvement in fps, NV only controls the HLSL for the specific GW features that the game implements
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