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Am i right in thinking this whole frame rate limiter thing is only really of use to people with high refresh rate monitors?
Am i right in thinking this whole frame rate limiter thing is only really of use to people with high refresh rate monitors?
I have a 60Hz monitor so it's pointless playing games at 300fps.
An FPS limiter means my graphics card isn't running at full pelt for no reason, thus lowing temps and fan noise
I limit all my games to 60fps using the adaptive vsync setting unless games have their own settings
This is the most valid point in limiting fps.No, not really. When using Gsync/vsync of any sort I always set the limiter to 57/58 or just under the actual refresh rate of your monitor and it reduces imput lag with the benefits of vsync still in place.
Am going use it as my OLED TV is only 60hz and you can get screen tearing if the FPS go over 60fpsAm i right in thinking this whole frame rate limiter thing is only really of use to people with high refresh rate monitors?
Without vsync you will get screen tearing even when you cap frame rate at 60fps.Am going use it as my OLED TV is only 60hz and you can get screen tearing if the FPS go over 60fps
What about if you cap them at 56fps ?Without vsync you will get screen tearing even when you cap frame rate at 60fps.
Albeit only one tear line moving across the screen so not too bad.
Same. No vsync = tearingWhat about if you cap them at 56fps ?
No, not really. When using Gsync/vsync of any sort I always set the limiter to 57/58 or just under the actual refresh rate of your monitor and it reduces imput lag with the benefits of vsync still in place.
Yep. Majority of my games I limit to 57.
Also another benefit of limiting fps is the card running cooler, quieter and using less energy. Oh and also not needing a powerful CPU. My 3600 hardly breaks a sweat at 4K 57fps.
Yeah, very subjective stuff. This is why I think one should try and be less judgemental and not assume what works for them is the right way. I have no doubt that higher fps might be better, but there comes a point where there is diminishing returns and that point can be different for everyone. For me that is 57fps (some I have to leave at 60fps for the engine to work properly) for the games I play which are all single player offline. At this point the rest of the grunt goes into image qualityI prefer higher - it is only in combination with G-Sync (or another form of adaptive sync) I find ~60 FPS playable - even then I'm happier around 80-100FPS for single player and above 100 for online FPS, etc.
I actually couldn't play Skyrim due to that until G-Sync came along LOL - trying to find a compromise between tearing, noticeable input latency or the mouse sensitivity being erratic above 60 FPS ruined the experience of it for me.
Nah. Nothing low or blurry about 60fps and 4K. Not for me anyways. But each to their own.Running low fps at high resolution defeats the purpose of high resolution as it turns in to blurry mess in motion.
You actually get more resolution in motion when using high refresh rate/high framerate 1080p than low framerate 4K...