Oblivion / Fallout 3 - Microstutter / frameskip ongoing issue for a minority!

I believe this is problem for vista 64 users. Maybe an engine incompatibility

Fraid not , (XP/Vista) (ATI/Nvidia) (Soundcard/On board sound) (Amd/Intel) it seems to happen to different people's systems with no permanent fix :(
 
If this was first seen in Oblivion and subsequently reported many times on their own forums (and others I'm sure), why the hell haven't Bethesda fixed it by now??! Do they not listen to their own fans?? :confused:

Probably don't see it as worth fixing as the majority either 1) don't notice it , 2) don't get it. I notice it straight away , stare at a wall and side step right all the way then do it going the other. Smooth , skip , smooth , skip , smooth skip its almost as if every second frame is a skip. :confused:
 
^ yeh , shame that isn't in oblivion or fallout 2 just that ifps clamp which can screw you over if your frame rates drop below 60. Far FAR more noticable in oblivion as that game loves to frame rate drop lol
 
Don't forget this is NOT related to stuttering or hitching , this is actual frameskipping/microstuttering on every step... It is not related to codecs , hard drive tweaking , soundcard drivers or ufo's from space. This is a frame rate cap / vsync / sync problem... Reading peoples replies here and on fallout 3 forums people are getting confused with actual in gaming stuttering and thinking its cured by sorting codecs out and the like when the core issue for us isn't the same.

Imagine walking along a line from left to right <-----------------> its smooth , imagine it for us <-|-|-|-|-|-|-|-|-> every line being a frameskip or microstutter , frame rates could be bang on 60fps and it'd still be exactly the same.
 
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It cant be a hard coded engine problem or it would happen on everyones though surely?.

Unsure , but as the developers won't respond to email or forums it isn't being investigated. It could be something so simple causing all of this , but with people such as myself replacing everything and even getting a new computer and still seeing it , i gave up with it.

ifpsclamp - 60 is the ONLY thing that cures it , clamping the frame rates it tells the game to go no higher, but you get a horrible slow mo effect with that option if the frame rates drop off. :o
 
Note: There is another type of stuttering which can occur, often referred to as micro-stuttering, juddering or skipping. It usually appears as tiny skips, like missing frames in a movie. This is not the same as the normal type of stuttering mentioned above, it is not caused by loading new data, it appears to be an actual bug related to graphics synchronization in the Gamebryo engine, possibly made more noticeable by certain graphics drivers. A video demonstration of the problem is shown here. To confirm the problem, use the iFPSClamp=60 setting as covered in the Advanced Tweaking section - if that removes the skipping then you are experiencing this issue. However changing iFPSClamp does not properly resolve this problem as it will then ruin your overall game speed at certain times. At the moment the only known solutions you can try are to firstly force enable VSync both in the game as well as in your graphics card's control panel - see the VSync option in the In-Game Settings section for instructions. If changing VSync doesn't work, try using a different version of your graphics driver. If that still doesn't work, there is a fix which some users claim will work as posted here. If none of these things work then you will have to wait for either a patch and/or a new graphics driver version to resolve the issue. It's an issue that's been present in the Gamebryo engine at least since Oblivion so it is not new, and so far there is no real solution.

http://www.tweakguides.com/Fallout3_3.html
 
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Certainly Oblivions stutter was caused by having to preload data due to the open world/no load levels structure of the game.
A combo of .ini mods, a fast hard drive, fast/lots of ram, lots of VGA ram and a 775 intel cures it.
A case of balacing your system to the resolution and texture detail you want.
go to 'tweakguide'. A complete lowdown on stutter and how to fix it.

Wrong kind of stutter for this solution ;) , thanks for the help anyway
 
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