Oblivion- Qual's Texture pack III installation issue

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2 Feb 2008
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Evenin' all, I suppose the first post has to be somewhere, so it might as well be here.

Essentially, I've been downloading several mods for Oblivion during today, and the Oblivion Mod Manager (OBMM). All was dandy, until I tried to install Qual's pack, and one called 'Improved trees and flora 2' from Oblivion Filefront. Extraction into the Data folder was fine for both, but I noticed that neither Oblivion or the mod manager picked up any of the two.
Checking the readme for Qual's pack, I saw the part on using the Archive Invalidation feature on the manager to allow custom textures to work. Despite doing that, neither mods are working.
Most likely, I am missing something blatantly obvious, so can any of you guys lend a hand here?
 
Dont worry, qarls doesnt use a .esp or .esm so you wont see it on OBMM.

Basically (Cant remember as i dont have obmm installed) you click settings or something on the right hand side, click archive invalidation, dont change anything, hit apply and exit.

Restart oblivion and everything should be fine.
 
You should have really done a bit more reading and installed it as an OMOD, it makes everything so much easier for future play.

You could do what Teki187 suggested or just archive invalidation then select BSA REDIRECTION and update (I always use this method).
 
Thanks for the help, both packs seem to be working fine now- I reset the options for the archive invalidation, followed what you both said, and now I've just got to enjoy the visuals.

So yeah, all is good.
 
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