It might be winter in the game. NE adds more realism with seasonal changes.I tried Natural Envs yesterday after playing with no graphical mods for a week and have to say it looked noticeably worse. Things were so much more dull, even at midday.
It might be winter in the game. NE adds more realism with seasonal changes.I tried Natural Envs yesterday after playing with no graphical mods for a week and have to say it looked noticeably worse. Things were so much more dull, even at midday.
I tried Natural Envs yesterday after playing with no graphical mods for a week and have to say it looked noticeably worse. Things were so much more dull, even at midday.
Can I ask those in the know, are mods for Oblivion a) easy to install, and b) compatible with the expansions (namely Shivering Isles and Knights of the Nine)?
Ta in advance![]()
Easy to install = yes
Compatible, i belive most are, all the big game changing ones were fixed to work with SI, just check in the description as they usely state if they are compatible or not.
This time im going for a High Elf, undecided on gender, with Mage attribute for max magika, and im going to do the "reverse level" thing by putting major skills as things I dont use such as hand-to-hand and speechcraft.
I plan on having a large spell set and really working on the magic, with a good conjuration set, and a knife as final melee backup.
Mods/patches are going to be:
Official patch 1.2.0146
Unofficial patch 3.01
Oscuro's Oblivion Overhaul 1.31
Quarls Texture pack 3 + patch (mah00sive download!)
OBMM (obviously)
Crowded cities - No psychic guards - Double archers damage - Armory Lab - Arena Loot - Buy lockpicks - Bag of holding - Ruined Tail's Tale
+ a few others that I've used before.
Any other good recommendations for character tweaking or good mods to add? It'll probably take me most of this evening to get just the mods set up, let alone creating the character!
I'll reinstall it when ive got a card that can run it at 60 fps at all times!
I thought about re installing Oblivion as it is along time since I last had alook at it!
One thing that spoilt it for me the first time round was that as yoir character became more powerfull with leveling up so did all the enemies!
I like the traditional RPG afair where you can defeat old enemies easily and the new ones are a challenge!
I thought about re installing Oblivion as it is along time since I last had alook at it!
One thing that spoilt it for me the first time round was that as yoir character became more powerfull with leveling up so did all the enemies!
I like the traditional RPG afair where you can defeat old enemies easily and the new ones are a challenge!
I use Francesco's mod to address this but there are others. I think OOO does the same thing. I have never played vanilla Oblivion because of the levelling.
How do you know which areas have enemies around your level? I can understand having this type of thing in more linear RPG games but I'm not sure how it would work in Oblivion.
must get round to playing it but when i started it and started moving where the rats and stuff at beginning it felt so slow is it like this all way through?