Oculus: How do you know who's got a high score?

Soldato
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15 Nov 2003
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So imagine myself an my son playing games on my Oculus Quest. eg: Levels in Beat Saber...

How on earth do we know who's got what high score? It seems such an obvious thing people would want to do? Within a group, know who's got what score in what?
 
Looking at this more carefully, I think there's a fundamental issue with these units/accounts.

Quite simply, you should be able to create multiple users within your Oculus account, and highscore and game saves should be stored for each.

So I switch to my "user" and in games I can see the high score for something is held by my son, and I can try and beat it. My son switches to his "user" and plays a game, with his asve game position having nothing to do with mine.

But as it stands, where multiple people are using one device high scores and game positions are a mess!


Note: Obviously high scores beyond your unit, on world side leader boards would remain under the account name (ie: as now). But within the device you should be able to see which "local user" set the high score.
 
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The problem is significant to my mind. Try a game with a campaign with more than person using the headset... Now if you could simply flick between local users and save games were stored per local user, and highscores simply had the local user shown.

Done!
 
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