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Odd source problem with AA

Soldato
Joined
6 Sep 2006
Posts
6,302
Location
London
Hey guys. I set my AA on permanently in CCC now that an issue I had with AA in wwiio got fixed in the last driver patch (:)). The only problem now is that I am getting thin lines between polygons in Team Fortress and probably other source games. Has anyone come across this before? Is there any setting I can change to fix it? I've been changing through the different types of AA to try and fix it. Edge Detect was a little better then Narrow Tent. I'm trying Wide Tent but if my notion of what's going on is right then that will just make it worse.

Anyone had this before who can help?
 
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