I do sort of agree now, for the same reasons. I just hope we dont get into a crazy system of perks and extras ala CoD.
Good point, dual wielded weapons really werent balanced unless they were dual wielded. But still, a good dual pair like plasma pistol/human pistol was ruddy deadly in H2.
Like I say, It seems odd to me that they're removing dual wield, but I'm not sure I'll particularly miss it. It did detract somewhat from the grenade centric gameplay of Halo CE. Regardless, I know Bungie will get it right

.