Hello, I am studying a course which will have at some point software development for game engines. So I wanted to get a head start in the world of creating just a basic 3d game. I am not fussed about game rules just a 3d world where I can generate a camera and a toon to run around.
I am familiar with languages such as Java and understand the concepts of OOD. Sadly I am not an in-depth programmer just a web software developer (PHP etc)
However I have created some physics simulations in Processing (Java based) in the past.
Would OGRE 3D a good place to start. My c++ knowledge is mediocre at best but it would be just a matter of learning the syntax as opposed to the concepts of OOP correct?
Regards,
I am familiar with languages such as Java and understand the concepts of OOD. Sadly I am not an in-depth programmer just a web software developer (PHP etc)
However I have created some physics simulations in Processing (Java based) in the past.
Would OGRE 3D a good place to start. My c++ knowledge is mediocre at best but it would be just a matter of learning the syntax as opposed to the concepts of OOP correct?
Regards,