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online gaming - pls help

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6 Nov 2010
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65
never really done much online gaming in the past as i havent had an up to date gfx card (gt9400) but in the last week i have installed a gtx480 which is great in single player mode but when i go on multi player the frame rate drops to 30-35 (crysis/moh) no matter wether in 1024 low quality or 1920 high quality it doesnt seem to make a differance :confused:

any ideas - cheers mike
 
Do you know for sure that its between 30-35? have you used fraps or something similar?

It sounds like it could be a high ping on your broadband connection.
 
When you game online, there are always nice little tweaks that you can put in your config that will help you get better hit reg and better pings to the servers.

I have been playing COD since the first game was released online and there are lots of things you can do to improve graphics FPS and connection to servers.

With the games you play use google to tweak your configs

IE for Call of Duty BOs you can cap your FPS, add packets, so you connect to the server better and faster and add a loads of other helpfull tweaks that will enable you to play the game more smoothly

Good luck :)
 
never really done much online gaming in the past as i havent had an up to date gfx card (gt9400) but in the last week i have installed a gtx480 which is great in single player mode but when i go on multi player the frame rate drops to 30-35 (crysis/moh) no matter wether in 1024 low quality or 1920 high quality it doesnt seem to make a differance :confused:
Sounds like CPU bottleneck...what CPU you using and any overclock?
 
Do you know for sure that its between 30-35? have you used fraps or something similar?

It sounds like it could be a high ping on your broadband connection.

yep i use fraps - i tested the ping on one program and it gave me 34ms and then i did it with the comandline tool ping and it gave 150ms - i dont really know weather thats good or bad :confused:

thanks mike
 
When you game online, there are always nice little tweaks that you can put in your config that will help you get better hit reg and better pings to the servers.

I have been playing COD since the first game was released online and there are lots of things you can do to improve graphics FPS and connection to servers.

With the games you play use google to tweak your configs

IE for Call of Duty BOs you can cap your FPS, add packets, so you connect to the server better and faster and add a loads of other helpfull tweaks that will enable you to play the game more smoothly

Good luck :)

thanks for that i will have a google ;)
 
Sounds like CPU bottleneck...what CPU you using and any overclock?

was wondering that myself - the cpu runs at about 85-90% on all cores while the gpu is at about 40%

q6600@3000mhz as i t wont go anymore with the mb i am using and the memory only runs@780 stable ,the mb only has pci*16 1.0 but it seems to be on par with the benchmarks on the gtx480 thread (heaven/furmark)

cheers mike
 
was wondering that myself - the cpu runs at about 85-90% on all cores while the gpu is at about 40%

q6600@3000mhz as i t wont go anymore with the mb i am using and the memory only runs@780 stable ,the mb only has pci*16 1.0 but it seems to be on par with the benchmarks on the gtx480 thread (heaven/furmark)
Don't know about MOH, but your Q6600 at 3.0GHz is definitely bottlenecking the your GTX480 in Crysis. Ignore what CPU usage tells you...as it's not clear on pinpointing how the threads are spreaded across the cores...and I can tell you that Crysis DOES NOT really uses more than two cores, and your GPU usage being low also point to CPU bottleneck, as low frame rate during 99/100% GPU usage means the graphic card not keeping up, whereas low frame rate during not heavy GPU usage usually because of limitation on CPU's side.

If you refer to the following:
http://www.bit-tech.net/hardware/cpus/2010/03/03/overclocking-intel-core-i3-530/8
you can see that even the Q6600 at 3.7GHz is holding back the test graphic card (5870) comparing to the i5 750 at 4.15GHz, so for your Q6600 at 3.0GHz and GTX480, it would deliver lower frame rate than even the Q6600 at 3.7GHz with the 5870.

Either way, for a using a Q6600 with a GTX480, you should really ideally overclock the Q6600 to around 3.6GHz to remove...or reduce any potential bottleneck on CPU's side, provided that your motherboard is up to it. For games that are well-optimised for using Quad, your Q6600 at 3.0GHz most likely won't be much of a limitation for the GTX480, but unfortunately not all games are well-optimised for Quad...
 
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Don't know about MOH, but your Q6600 at 3.0GHz is definitely bottlenecking the your GTX480. Ignore what CPU usage tells you...as it's not clear on pinpointing how the threads are spreaded across the cores...and I can tell you that Crysis DOES NOT really uses more than two cores, and your GPU usage being low also point to CPU bottleneck, as low frame rate during 99/100% GPU usage means the graphic card not keeping up, whereas low frame rate during not heavy GPU usage usually because of limitation on CPU's side.

If you refer to the following:
http://www.bit-tech.net/hardware/cpus/2010/03/03/overclocking-intel-core-i3-530/8
you can see that even the Q6600 at 3.7GHz is holding back the test graphic card (5870) comparing to the i5 750 at 4.15GHz, so for your Q6600 at 3.0GHz and GTX480, it would deliver lower frame rate than even the Q6600 at 3.7GHz with the 5870.

Either way, for a using a Q6600 with a GTX480, you should really ideally overclock the Q6600 to around 3.6GHz to remove...or reduce any potential bottleneck on CPU's side, provided that your motherboard is up to it. For games that are well-optimised for using Quad, your Q6600 at 3.0GHz most likely won't be much of a limitation for the GTX480, but unfortunately not all games are well-optimised for Quad...

realy good read that ;) and you make good sence in what you are saying - rather than buy a new mb i think i will save up for a i5 :)

cheers mike
 
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