Caporegime
- Joined
- 18 Oct 2002
- Posts
- 33,188
Its laughable that you'll say its only nostalgia making us think its a good game, yet you play a bunch of old games that are by todays standards terrible, because you got used to them when you played them years and years ago.
Driving is bad, GTA handling in general is bad, driving doesn't have to be fantastically realistic in every game ever, there is a lot of driving in Mafia 1, but very little of it is important, the only pain in the ass one is the first mission you try to get away from some guys, its got the painfully irritating "other cars are 5 times your speed till they catch up with you " bug that almost every driving/racing game has ever made. Beyond that, the racing track one was really quite easy anyway, asides from that its mostly driver from where you heard some great story at A, to point B where you'll play out more of one of the best stories in a game ever.
You're focusing on the driving like its GTA 3 and you're asked to drive and shoot as part and parcel of most of the story, and thats just not the case. Its living out a truly epic story in a real city, where driving simply gets you from A to B and is very rarely an issue.
Someones screwed up massively because the first mission where you damage the cars, you shouldn't have to deal with ANY guards IIRC, my guess would be you went through the front rather than the side entrance they tell you to, again, IIRC, its been several years since the last playthrough. You take the bat, smack the car a bit, and run away, not exactly rocket science.
The camera angles for driving, are again IIRC, as bad as with most driving games, and there were multiple camera angles, as with most driving games, and yet again, IIRC, they were pretty much the exact standard choice of angles almost every other game offers.
The combat was fine, the guns worked fine, everything worked fine, essentially it seems to boil down to, at almost the very start when they told you to go round the back, you tried to go through 6 armed guards at the front and didn't know why it wasn't working well.
It was and is a great game, because the game was 98% about the story, and the atmosphere of many of the greatest bits of that story, and that story and the atmosphere of those bits, are the same as they were. The gameplay mechanics are standard, basic and not truly fantastic, nor are the guns/aiming/ammo/movement any different to the majority of most "new" games, it was all about the story, which is still one of the single best in any game to date.
Driving is bad, GTA handling in general is bad, driving doesn't have to be fantastically realistic in every game ever, there is a lot of driving in Mafia 1, but very little of it is important, the only pain in the ass one is the first mission you try to get away from some guys, its got the painfully irritating "other cars are 5 times your speed till they catch up with you " bug that almost every driving/racing game has ever made. Beyond that, the racing track one was really quite easy anyway, asides from that its mostly driver from where you heard some great story at A, to point B where you'll play out more of one of the best stories in a game ever.
You're focusing on the driving like its GTA 3 and you're asked to drive and shoot as part and parcel of most of the story, and thats just not the case. Its living out a truly epic story in a real city, where driving simply gets you from A to B and is very rarely an issue.
Someones screwed up massively because the first mission where you damage the cars, you shouldn't have to deal with ANY guards IIRC, my guess would be you went through the front rather than the side entrance they tell you to, again, IIRC, its been several years since the last playthrough. You take the bat, smack the car a bit, and run away, not exactly rocket science.
The camera angles for driving, are again IIRC, as bad as with most driving games, and there were multiple camera angles, as with most driving games, and yet again, IIRC, they were pretty much the exact standard choice of angles almost every other game offers.
The combat was fine, the guns worked fine, everything worked fine, essentially it seems to boil down to, at almost the very start when they told you to go round the back, you tried to go through 6 armed guards at the front and didn't know why it wasn't working well.
It was and is a great game, because the game was 98% about the story, and the atmosphere of many of the greatest bits of that story, and that story and the atmosphere of those bits, are the same as they were. The gameplay mechanics are standard, basic and not truly fantastic, nor are the guns/aiming/ammo/movement any different to the majority of most "new" games, it was all about the story, which is still one of the single best in any game to date.

