Overclocked CPU for 1440p gaming?

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Hi,

I'm currently using a Haswell build in my PC right now, I will be upgrading my computer next year to the current gen of hardware maybe one of the i5 skus.
I plan on having a 1440p monitor and I play games on high or very high quality not something like ultra or max so it's toned down a bit.
I play games such as Cities Skylines with mods, CoD (on occasion but not multiplayer), Lego games, Rocket League, Planet Zoo, Planet Coaster, various Tom Clancy games etc.
I know about graphic specs and all that but would I benefit massively from an unlocked cpu or wouldn't it make much of a difference in my case.
I'm currently using a 1080p monitor.

Thanks in advance :)
 
Hi,

I'm currently using a Haswell build in my PC right now, I will be upgrading my computer next year to the current gen of hardware maybe one of the i5 skus.
I plan on having a 1440p monitor and I play games on high or very high quality not something like ultra or max so it's toned down a bit.
I play games such as Cities Skylines with mods, CoD (on occasion but not multiplayer), Lego games, Rocket League, Planet Zoo, Planet Coaster, various Tom Clancy games etc.
I know about graphic specs and all that but would I benefit massively from an unlocked cpu or wouldn't it make much of a difference in my case.
I'm currently using a 1080p monitor.

Thanks in advance :)

@tamzzy loves his Cities Skylines. Loved it when I played at release with a ton of mods eating 24GB of Ram !
Most of the games in your list don't take or use 6 cores of more well or evenly . But i5 would least give scope of any game adds vulkan or DX12 support.
Clock speed is key with CS!
Latest cost does like cores though :)

1080p your CPU limited more, specially if you've got a powerful GPU.

But in a years time, CPUs or pending CPU launches will be quite different from ones currently available
 
Heavily modded cities skylines, I'd say potentially even 64GB isn't completely out of the question. 32 should be fine though, I'm planning a new build end of this year/early next and I'm going to go 64gb

Unfortunately cities skylines isn't well optimised for multi core CPUs, which is a shame because the game is great, but once you unlock the real potential of it it doesn't run very well. Obviously having modern hardware will still help.

That is the case for many games unfortunately although that will change going forward. Once games start utilising multicore more going forward the fun will start :)
 
Heavily modded cities skylines, I'd say potentially even 64GB isn't completely out of the question. 32 should be fine though, I'm planning a new build end of this year/early next and I'm going to go 64gb

Unfortunately cities skylines isn't well optimised for multi core CPUs, which is a shame because the game is great, but once you unlock the real potential of it it doesn't run very well. Obviously having modern hardware will still help.

That is the case for many games unfortunately although that will change going forward. Once games start utilising multicore more going forward the fun will start :)

engine used is the problem :( be a long while yet

unlock all 32 tiles !!! :D
 
Depending on what you're budget is when you come to buy, you could get away with something like a 4790k (2nd hand). Mine has been running at 4.7ghz for about 5 years now and paired with 2070super at 1440p, it's been flawless. For games like that, it should be a breeze.
 
Yeah, I kinda gave up with Cities Skylines due to 'only' having 16GB when modified it's huge on the RAM.

Yea exactly, I loaded up my old city which tried loading up 20+ GB on my system with only 16, it did actually load it up but I guess it was using page file swap or whatever as it was literally running at about 3FPS.

Needless to say completely unplayable.
 
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