Parley Of The Land : Caribbean - Sandbox Mount and Blade with pirates ( INDIE )

Caporegime
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RPS: Will historical pirates and/or other characters feature in the game and, if so, what role will they play?
Souslov: A plenty of them. Morgan, L’Olonnais, de Grammont; if he left a mark on the Caribbean, chances are high he is in. Same applies to the governors and captains of England, France, Spain and the Netherlands. We even model them all after their authentic, or at least widely recognized, portraits. You can also expect to meet a few famous fictional characters from that time and place. Their role in the game is essentially the same as the Mount & Blade’s kings and their vassals – they govern their towns, sail about on their fleets, do battle one another on land and sea, and from time to time band together to wreck some English colonies for the glory of Spain. Or the other way around. Or tell their respective Viceroy or Governor General to bite it, and go join the Brethren of the Coast.


RPS: Is the game a sandbox or is there a plot to follow?
Souslov: Sandbox all the way! Frankly, making a plot-driven campaign wasn’t really our cup of tea. Considering how much time and efforts it eventually consumed, we wonder why didn’t we dump the idea straight away and implemented siege artillery instead. So, adventures in the Caribbean are fully open-ended. We do plan to implement a few short story arcs involving several quests each though, to flesh out the world.


RPS: How complex is the integration of naval combat into the Mount and Blade engine?
Souslov: Too complex. Actually, we spent a year and a half doing just that. Might have to do with our limited brain capability, but even the unlimited capability of the modding scene couldn’t solve the issue adequately yet. In the end, we’ve got some priceless assistance from the Turkish team, and the desperation of our own has pushed us forward. There was a time we were almost about to cancel the project, but eventually the solution was found and the bloody frigate started sailing and ceased neighing.

http://www.rockpapershotgun.com/2012/08/09/parley-of-the-land-caribbean-interview/
 
Will keep an eye on this as it looks like it could be a good replacement for Sid Meier's Pirates. None of the other pirate games have ever had the same feeling for me :)
 
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