Hi,
I'm looking for a good particle engine tutorial that uses C/++, or some heavy theory to cover how to create different effects. I've got my own pretty bog-standard engine in OGL but it fails with any real effects, and I can't think of how to make it do anything sexy, like fire
I'm looking for a good particle engine tutorial that uses C/++, or some heavy theory to cover how to create different effects. I've got my own pretty bog-standard engine in OGL but it fails with any real effects, and I can't think of how to make it do anything sexy, like fire
