The report includes word that the PC and DS editions of Assassin's Creed are now expected on March 28, meaning the PC edition is delayed by about a month.

http://www.bluesnews.com/cgi-bin/board.pl?action=viewthread&threadid=84589
The report includes word that the PC and DS editions of Assassin's Creed are now expected on March 28, meaning the PC edition is delayed by about a month.
No, it's really nothing special. It's a decent game and that's all.It is something special, my mates who played it on their 360's ans ps3's loved it and played it nonstop for 2 days.
heck the cool feature of running up and climing on roofs to escape is even negated by the fact the guards can do a better job of it than you and its no different than on the ground chases.
Its a great game, no more repetitive than any hack and slash or FPS. Feels very fresh in places and the animations are simply superb, can't wait to see what they do with the second one.
Not at all, the free running is excellent and easy to learn.
Once you learn to counterattack the combat is quite literally right trigger + x or whatever.Easy to learn as in hold A and push where you want to go and watch?
There's a big difference here. Assassinations in Assassin's Creed must make up about 5-10% of the gameplay, because the rest of the time you will be running around these cities doing the exact same four or five side-missions over and over again before actually getting to assassinate your target. There would be about 1-2 hours worth of gameplay otherwise.bang on, I don't get why this is the only game that seems to get attacked for being repetitive, have you looked at games?? They're almost all repetitive.
Once you learn to counterattack the combat is quite literally right trigger + x or whatever.
There's a big difference here. Assassinations in Assassin's Creed must make up about 5-10% of the gameplay, because the rest of the time you will be running around these cities doing the exact same four or five missions over and over again before actually getting to assassinate your target.
Like I said, it's a decent game and it is quite fun (if only for the freerunning), but the repetition does it a lot of harm.
You're talking about games where that is the entire point of the game to achieve the objective. On the other hand, I am talking about a game that has been padded to hell just so it's more than a few hours long.Again you could easily argue most FPS games are move, point, click repeat... or racing games are looping a track
It's the easiest way to win, why draw it out? There's already enough mindless filler in the game to draw it out for me, re: side missions, so I shouldn't have to draw it out. If I have to make my own fun that just says the game isn't fun.Just because you choose to always counter attack does not mean you are forced too
It's the easiest way to win, why draw it out? There's already enough mindless filler in the game to draw it out for me, re: side missions, so I shouldn't have to draw it out. If I have to make my own fun that just says the game isn't fun.
It's the easiest way to win, why draw it out?