Before you read on, I'm not expecting anything to change, but I thought it was worth a shot at something that really annoys me.
So I've emailed Geoff Keighley & Gabe, asking them if they could lean on developers / the industry to create a standard for PC game Accessibility (even if its just like steam deck verified)
What I requested here was very simple standard
now some games hard bind buttons to F keys or other strange keys, robocop for example F4 reloads your last checkpoint.
I've emailed the makers of Robocop & they are looking into this issue & possibly going to make it to be rebound.
anyway wanted to share this, to see if it goes anywhere & if anyone in the industry on this forum can aid in any way it pretty cool if this could become a reality
So I've emailed Geoff Keighley & Gabe, asking them if they could lean on developers / the industry to create a standard for PC game Accessibility (even if its just like steam deck verified)
What I requested here was very simple standard
- Every keybind should be present in the Game Menu & be able to be be rebound
- the amount of games that do not do this is pretty unreal...
- the amount of games that do not do this is pretty unreal...
now some games hard bind buttons to F keys or other strange keys, robocop for example F4 reloads your last checkpoint.
I've emailed the makers of Robocop & they are looking into this issue & possibly going to make it to be rebound.
anyway wanted to share this, to see if it goes anywhere & if anyone in the industry on this forum can aid in any way it pretty cool if this could become a reality