Phone performance

GPU delelopment in the mobile sector is progressing rapidly - next year Qualcomm's New Snapdragon S4 (Adreno 225 gpu) will be even faster, with the GPU more than twice as fast as the ipad2 (PowerVR SGX 543MP2) - (48 GFLOPS vs 19.2 GFLOPS @ 300MHz)

What phone will that GPu be used in?

Its alright having an awesome GPU but if there are no developers creating stuff for it then its not much use. Might be able to play angry birds really fast but thats about it

With around 1 million iphone 4S pre-orders, there should be a huge market for development of new apps and games
 
The 4S (as demonstrated) is actually a very good upgrade, it is absolutely more than powerful enough to last a good couple of years, if not more.

The issue with people being 'disappointed' is that they wanted an all new design and a larger screen (4").

If you can look past the 3.5" screen, it's a very powerful bit of kit.

I'm glad they didnt upgrade the screen to 4" It would have been too big to hold with a bigger screen. Like the Galaxy S2 feels too big, its more like a tablet than a phone.
 
If you are going to buy the iPhone 4s as a new phone (not an upgrade from iPhone 4) then it isn't too bad a deal. But if you are just wanting to upgrade then I would stick with the iPhone 4. No need to spend hundreds more on a few practically unneeded features.

Bought it as new phone (Currently got a 3GS)

Unneeded features maybe at the moment but if developers program some good things (which im presuming they will as there is such high demand for the 4S) then chances are we will see games and apps that are miles ahead of the iphone 4 (and probabl wont work on iphone 4 or at bes, very slowly)

Means it is actually needed


Out of interest, whats the most powerful app/game thats been made to run on all the power of the Galaxy S2?
 
Even with a 50% improvement as Qualcomm hope, its way behind.

This is at 800*480 rather than 720p and its slightly ahead of 4430.

36161.png

Why isnt the A5 chip in there?

Edit - or is it similar to this one?

d5d652e0.jpg
 
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Yes, but that's with the new app which allows testing of the app on non-native resolutions. Anandtech have picked 720p.

So what I'm saying is that, you find the performance advantage from first picture and then apply same difference + 50% to new graph.

Isnt the other one at 800*480 anyway?

- 1280 x 720 is a lot higher res so why is iphone 4 11.2fps at 720p but only 5.9fps at 800x480?
 
I (I guess like a lot of people) would be more interested in build quality, screen resolution and viewability in light conditions but most of all... Better battery life!!

I don't play anything more than games like angry birds and risk, my phone is more of a utility device. Calendar, emails, the bay, IM, social network etc etc.

The only apps I buy are simple games, widgets, utilities.

I have a desire, and yes would love this to be quicker, but for me I don't see gpu power ever being why I want to upgrade. After this new wave of phones I really see hardware being in excess for most people with the justification for upgrading being a new toy lol. Infact my next phone I may even be willing to sign a 24 month contract :0

I would love to be able to set custom Mhz clock for iphone 4S and RAM usage etc to increase battery life from 1/2 a day to 1 week. This way I could use as a laptop/phone/gaming mahcine mid week then weekend and holidays could limit to phone, text, alarm and internet.

Best of both worlds
 
Random question - Apple use Power VR graphics chips? Im sure I used to have a Power VR graphics card aroudn the time of TNT just before Geforce and Geforce 256

Maybe they are learning how to shrink cards down to minute sizes and in 5 years we will see an 8800GT crammed in an iphone 7
 
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