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Physix PCI-E lanes?

The original Ageia cards ran on the old PCI bus... so ~266MB/s at best... an x1 PCI-e 1.0 port is rated for 250Mb/s and PCI-e 2.0 would double that... so probably useable.

Personally I'd say an x4 port pci-e 1.0+ would be better suited.
 
The original Ageia cards ran on the old PCI bus... so ~266MB/s at best... an x1 PCI-e 1.0 port is rated for 250Mb/s and PCI-e 2.0 would double that... so probably useable.

Personally I'd say an x4 port pci-e 1.0+ would be better suited.

that was very much what i was thinking in comparison to the legacy pci bandwith but wasnt sure
 
I can't see Physx needing much bandwidth at all. A key difference between physics processing and graphics rendering is that physics is purely numerical whereas rendering needs texture files to be shunted around. It's the textures that eat up the bandwidth,
 
I can't see Physx needing much bandwidth at all. A key difference between physics processing and graphics rendering is that physics is purely numerical whereas rendering needs texture files to be shunted around. It's the textures that eat up the bandwidth,

Same, implementation doesn't seem that complex so far, just bits of paper in Batman and some glass in Mirror's Edge

I'd imagine an old ISA bus would suffice....:D
 
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