PhysX goes free

gord said:
I cant see them really taking off if multiple core CPUs become the norm. Alan Wake and Crysis are both offloading physics etc onto a different core if you have them..

Games for Windows podacast ran an article on this theory last week. It would appear that the industry want to go this way. It does make perfect sense in some respects when you consider AI, Physics etc can all be done on seperate cores.
 
I dislike this free to include api crap already. Gunship apocalypse installs the ageia driver package for cpu software mode also :/ no reason why the various dlls cant just be installed in the game dir transparantly.

As for the hardware, from the demos on ageas own site, its still far from realistic anyway , not to mention motherboards dont come with enough slots to warrent waisting them on such a card.
 
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“the free licensing is a good thing, gives more developers a chance to try out and experiment with the PhysX SDK
just a shame the actual card is still £180+ “

They announced a new package with a decent price drop and 3 full PPU games cannot give links as its against the rules I think.
Some triple AAA game developers have now signed up to use the PPU as well like bioware but I am disappointed by the lack of games out I really thought more would be out by now.





“I thought Pottsey was always banging on about how the Ageia PhysX license was free anyway and bashing Havok because they charged for their API license. Was he talking out of his bum? ”
It was free if you used it for the PPU but you had to pay for none PPU games if you wanted to use the API. Now it’s free for everything.
 
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