the bsb2 is an amazing headest the comfort is underestimated imo
about the cost of the dream air, it is expensive, agreed, but i think the bulk of that cost is due to those 4K OLED panels, they're pretty expensive afaik. the PFD i had was expensive too for this reason and i think the pimax is using even more slightly expensive panels than the PFD I had did.
| Panel res | ACTUAL res for 'distortions' | ERGO Total Pixels to 'drive' |
| Bigscreen Beyond 2: 2560x2560x2 | 3696x3696x2 | = 27.32m |
| Pimax Crystal/ Light: 2880x2800x2 | 4312x5100x2 | = 43.98m |
| Crystal Super OLED: 3840x3552x2 | 5640x5356x2 | = 60.41m |
| Crystal Super 50ppd : 3840x3840x2 | 6280x6240x2 | = 78.37m |
I've been watching a few of your vids on the tube fella as I know you have a BSB2e and they cropped up in searches! Actually helped me a bit in making my decision so thanks for that. And I can blame you if I don't like it....
it's a great headset i still have mine! you'll love it glad i helped 
Aye the vast majority of the cost is in the Sony micro OLED panels. I think the PFD uses BOE. By all accounts the Sonys are incredible, and that I don't doubt at all actually.
I think I'm going to stick with my VR rule for now though i.e. at any current time the current GPU generation is always at least one generation behind being able to properly drive the latest headsets. I hate not running a headset at native res as I feel like I'm "missing out" all the time. As mentioned my 5090 struggles in some stuff I play to hit 72hz/72fps on my Crystal Light at native res. No way it's going to drive the Super QLEDS at native res, although the 4K OLEDS aren't as high final render res.
It's 4312x5100x2 for the Light and, I think, 5640x5356x2 for the 4k OLEDS and their distortion profiles (anyone double confirm that?), so still quite a jump up and way more pixels to drive (~44m vs ~60m). And the BSB2 only has 27m to drive, but is still 32PPD, which is nice.
These are the figures/ details I'm working off:
Panel res ACTUAL res for 'distortions' ERGO Total Pixels to 'drive' Bigscreen Beyond 2: 2560x2560x2 3696x3696x2 = 27.32m Pimax Crystal/ Light: 2880x2800x2 4312x5100x2 = 43.98m Crystal Super OLED: 3840x3552x2 5640x5356x2 = 60.41m Crystal Super 50ppd : 3840x3840x2 6280x6240x2 = 78.37m
@ImMrChris have you tried super sampling the BSB2 at all? I'm hoping if you run it at ~150% it will make the perceived clarity at least on par with the Crystal Light, maybe even a bit better due to the Micro OLED panel density, and the 5090 should be capable of doing that at 75Hz.
this version is lighthouse so you can reuse Index controllers, but yes wireless (with puck)/MR/more FoV is the grailIf it were wireless and had decent controllers I'd be more interested. It does look very good if you want a wired headset for sims though.
Dynamic Foveated Rendering to the rescueAs mentioned my 5090 struggles in some stuff I play to hit 72hz/72fps on my Crystal Light at native res. No way it's going to drive the Super QLEDS at native res
Something that Crystal Light does not have of course. DFR lets you render 30% of the screen at full res and the rest at 5% for example. Older games do not support it, but older games are easier to drive. E.g., my 5090 is running Richard Burns Rally at 150% res (120+megapixels) on my Super Ultrawide at constant 90fps with no DFR.Dynamic Foveated Rendering to the rescueSomething that Crystal Light does not have of course. DFR lets you render 30% of the screen at full res and the rest at 5% for example. Older games do not support it, but older games are easier to drive. E.g., my 5090 is running Richard Burns Rally at 150% res (120+megapixels) on my Super Ultrawide at constant 90fps with no DFR.
That's the person that made the custom distortion profile for the MeganeX which fixed a ton of issues for peopleJust came across and read this https://github.com/sboys3/CustomHeadsetOpenVR/wiki/Micro-OLED-Comparison I think it's a very good technical breakdown and review of the Pimax Dream Air (and compares it to the Megane X).
skarredghost.com
I trust what he says tbh he's been around VR forever and seems very knowledgeable, he always make it clear if the article is sponsored or what the arrangements are etc.![]()
First Look: Pimax Dream Air Lighthouse hands-on impressions
Rob Cole reviews the Pimax Dream Air, a compact headset that offers exciting potential for PCVR enthusiasts. Read his impressions.skarredghost.com
Good review going into a lot of detail.
I trust what he says tbh he's been around VR forever and seems very knowledgeable, he always make it clear if the article is sponsored or what the arrangements are etc.