Playing 1 game over 2 screens?

We may need more info. Some games like supreme commander support dual screen, but I beleive you mean having a naturally single screen game spread over a dual screen res?
 
We may need more info. Some games like supreme commander support dual screen, but I beleive you mean having a naturally single screen game spread over a dual screen res?

Well i was thinking things like minecraft, SWTOR, Diablo 3.

I have 2x 1gb GTX 460's and the latest 301 series graphics drivers.
 
In what way do you want it spread over 2 screens? The problem with most games is that if you did that, then the middle of the screen will have the bezels down it.

I don't know if any games support stuff like inventry on one screen the the playing area on the other, it'd be down to the specific game though.
 
Since you already have 2x 460s, you can do Nvidia Surround Vision. But I think that only supports a minimum of 3 screens, not really sure, try fiddle around with the Nvidia control panel. AMD's Eyefinity can work with two screens though, but the bezel in the middle is a pain!
 
Sounds pretty nasty having a 1 screen game spread over two. Whatever you do don't try that with an FPS!
 
Minecraft is easy as you just drag the edges of the game window over the 2 screens but if you do that then the crosshair is in the middle of the bezels. And, i think it just stretches the image so it looks bad.
 
I have 2 screens and would never dream of gaming over two. Game on one screen, or three :).

Let's be honest, for FPS it is useless as the crosshair would be over the bezel. On other games it would just be annoying. I imagine there are very few games that work over 2 screens - Perhaps strategy games where one screen is the game and one screen is a map or something.
 
I have 2 screens and would never dream of gaming over two. Game on one screen, or three :).

Let's be honest, for FPS it is useless as the crosshair would be over the bezel. On other games it would just be annoying. I imagine there are very few games that work over 2 screens - Perhaps strategy games where one screen is the game and one screen is a map or something.

To be fair, loads of games would, you could have the HUD on one and the main screen on the other. Racing games could have track map, positions, times etc on the other screen. RPGs could have skills, inventory etc. Even FPS could have the scoreboard on the 2nd screen.

Not having your character/car/crosshair etc in the middle of *a* screen (whether it's the middle of one or the middle screen of three) would be a royal pain though.
 
To be fair, loads of games would, you could have the HUD on one and the main screen on the other. Racing games could have track map, positions, times etc on the other screen. RPGs could have skills, inventory etc. Even FPS could have the scoreboard on the 2nd screen.

I think this is the main problem, in that to get full value from it the actual games themselves would need to be specifically coded to take advantage of additional screens, i.e. ability to put different elements onto the second screen (all the examples you cite are good, RTS would see big benefits too).

That won't happen in many games because it would require a big investment from developers for a feature that 90%+ of players won't use. I've used dual monitors for years but not for gaming, if I'm running a fullscreen game then I tend to have e.g. Mumble and MSI Afterburner on the secondary monitor to negate the need for overlays.
 
Just do what I did, buy a 42" LCD and use it as your monitor. ;) Pick a good one and it's really nice. Although it does somewhat spoil it if you ever use smaller monitors.
 
I dont game over 2, i keep 1 for the game and one for IRC, TS3, web guides etc etc. BUT some RTS games are not too bad over 2 screens. Any kind of FPS sucks though...
 
I think this is the main problem, in that to get full value from it the actual games themselves would need to be specifically coded to take advantage of additional screens, i.e. ability to put different elements onto the second screen (all the examples you cite are good, RTS would see big benefits too).

That won't happen in many games because it would require a big investment from developers for a feature that 90%+ of players won't use. I've used dual monitors for years but not for gaming, if I'm running a fullscreen game then I tend to have e.g. Mumble and MSI Afterburner on the secondary monitor to negate the need for overlays.

Yea, in my first post I said it was game specific.

A lot of it would depend what went were, some things (hp bars for example) might be too far away for you to quickly glance at, depending on your monitor set up.

I have two screens, I generally keep firefox open in one then a game or whatever I'm doing in the other. They're not right next to each other though.
 
Back
Top Bottom