Potential reached because of Mods?

Soldato
Joined
3 Dec 2004
Posts
2,625
Hi all,

What games would you consider not as polished/finished/tweaked (whatever you want to call it) on release, but were brought up to the level expected/deserved due to to efforts made by an external source i.e mods.

I think i'd have to give Oblivion a mention, the sheer amount of mods is overwhelming and there are a few key ones that really did add so much to the game - fixing the leveling system helped massively.

Also, Baldurs gate 1. Although a great game to start with, the ability to play the game using the baldurs gate 2 engine made everything a lot better. Along with a few dialog enhancments it made for a very enjoyable game.

Finally Planescape Torment. There were a few key members who really expanded on a near-perfect game. Opening up a lot of 'lost' content and fixing 1000's of general bugs.
 
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