• Competitor rules

    Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.

PowerVR demonstrates Ray Tracing GPU x5 faster with x10 less power over a NVidia 980 TI

I'm sure there was a thread about this ages ago...
I did make a post about this before it was publicly reveled. This is the first time its been shown off to the public. Which is why news sites are picking it up now and didn't last time I talked about it.


I wonder when ray traced graphics will be the norm in games. I remember Stardust on the amiga and the ray traced intro looked amazing....at the time, ah memories
Completely forgot about that game. It was the Atari STE that got me into Ray Tracing and the STE that I played Stardust on.



I wonder as the node shrinks become more and more extended,whether AMD or Nvidia would license the tech in some way,so you could have a small dedicated ray-tracing chip which would handle various tasks,leaving the main GPU to do other things.
The tech does work in a hybrid approach like that and in theory both AMD and NV can approach IMG and take out a license to use the tech. The chances of that happening is not something I would want to even guess at.
 
Disruptive technology. Like it. This is what the GPU industry needs. Someone new (well, they're not new at all but you get my drift) to come along with something completely different and shake things up.

What we need is another 3DFX, come out with a monster card, and let everyone run.

I am old enough to remember Nvidia products been crap compared to 3dfx Voodoo. However same with Intel back then, the company with the expensive crap managed to survive and either squeeze the competitors (Intel vs AMD), push them out of the market (Intel vs Cyrix) or buy them out (Nvidia vs 3dfx) :mad:
 
So it is x5 faster whilst using x10 less power over a NVidia 980 TI just at ray tracing then?

The comment about x5 faster and x10 less power was for a full ray traced screen. The onboard PowerVR GPU is a mobile class GPU so while it can be faster then some NV chips its no where near 980 TI speeds.

Ray Tracing also offers some advantages in a hybrid approach where you do lights and shadows via Ray Tracing and everything else by the GPU.
 
So yeah, Imagination Technologies was killed by Apple and sold off to the Chinese.

Any hope of PowerVR ever coming back to the desktop GPU space is completely dead.

https://www.ft.com/content/8c12d246-beff-11e7-b8a3-38a6e068f464

Old news is old, but I've only just seen this :p
Not completely dead there is still an extremely tiny chance. Although the Chinese now own them they are keeping at least for now everything in the UK. PowerVR is still being worked on by mostly UK Engineers. A bit like Arm was sold to the Japanese but still based in the UK.
 
Not completely dead there is still an extremely tiny chance. Although the Chinese now own them they are keeping at least for now everything in the UK. PowerVR is still being worked on by mostly UK Engineers. A bit like Arm was sold to the Japanese but still based in the UK.
Would be good if the Chinese can pull something off like the "Huawei equivalent" in the graphic market space; but like all investments and businesses the bottom-line it is down to "if there's enough money to be made".
 
Back
Top Bottom