Precision Simulator 10 has been released *with screenshots*

Commissario
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Thread was originally posted prior to the release of PSX - I've updated it now since I own it :)

I don't know if anyone else is excited to hear that Precision Simulator 10 (PSX) is finally about to be released after six years in development.

Hardy made the announcement here and to say I'm excited about it would be an understatement.

The original versions of PS1 and PS1.3 were described thus:

The Precision Simulator 1.x series, also known as "PS1", is being developed in cooperation with 747-400 experts from all over the world. The latest version, 1.3, surpasses, by far, all previous updates. PS1's user base ranges from leading airlines, NASA research centers, universities, to pilots of all categories who use PS1 during their transition training to "glass" or, regularly, at home, as a refresher. Also, students who want to be prepared for airline interviews and sim checks, instructors who "test-fly" new scenarios on the PC before going into the full-flight sims, maintenance specialists, Human Factors labs, avionics designers, flight dispatchers, air traffic controllers and many other aviation professionals rank among PS1's user base since its introduction in 1997.

The PS1 concept resembles that of a full-flight simulator rather than that of a conventional "one-topic-at-a-time" CBT station. Whether you're practising IFR procedures using the FMC and EFIS tools, or playing "what if" with the hydraulics, electrics, pneumatics, etc., all system simulations are permanently interacting with each other and may develop into enormously complex situations.


It's basically a single aircraft simulator, concentrating on flight deck and systems management as well as flying and is probably one of the most detailed simulators available. There's no fancy scenery generator, the outside view isn't really important so it won't appeal to everybody but it's a fantastic sim for those interested in learning how to fly the 744 properly.

A few years back, after I'd been flying PS1 for a while, I had a chance to spend some time in a real BA 744 simulator and I really benefited from my PS1 experience and knowledge. It was great to 'fly' the sim and know what I was doing.

Has anyone else flown PS1 and will be buying the new version?
 
I appreciate it's not everyone's cup of tea due to the lack of outside view but I think this looks amazing.

 
Massive image time.

Here I am, at FL390 en route from Boeing Field to EGLL.

PSX-20150311-200831.png

It is simply incredible, the level of simulation is absolutely second to none.

 
Yes, it's an old thread because I started it before PSX was released. Now it's been out for a while and I've got it.

The left seat panorama.
SERVER_%7C_Left_Seat_Panorama_%5B5%5D_-_Precision_Simulator-20150311-203748.jpg

Centre console showing radio stack
SERVER_%7C_Centre_Console_%5B4%5D_-_Precision_Simulator-20150311-203946.jpg

The P6 circuit breaker panel - This is dark because I'm currently flying at night and generally it's a panel which isn't used in flight.
These circuit breakers are all wired - If you pull a breaker, it will have an effect!
P6-20150311-204052.jpg

The main malfunction page - I've got them all disabled at the moment just for this first flight.
malfunctions-20150311-204326.jpg


The airframe malfunction page - As you see, there are lots of different things which can be set up through the instructor pages. This, along with pulling circuit breakers can cause some very interesting problems to deal with during a flight.
airframe-20150311-204637.jpg


One interesting thing to note is that if one person has the server enabled (all built in) and someone else, anywhere in the world were to use their own copy of PSX to connect to that server, they can act as an instructor and set malfunctions, pull breakers and basically remote control the simulator for the pilot!
 
I've done a little bit this weekend but I haven't had much time really. I've got a flight en route from Boeing Field to Heathrow and while I'm in the cruise, I've been re-familiarising myself with the systems, getting a hang of the new simulator and tweaking my panel setups. There are nine screens you can set up and switch between them with a single key press so there's a lot of customisation to do.

I've also been getting my head around the comms panel which wasn't really simulated in any detail in PS1.x so that's been interesting. Every control on the radio stack (image above) does something.

All my flying is simulated, I don't have any real background at all. I first started with Flight Simulators back on my Acorn Atom and then the first version I had on the PC was MSFS3.

A few years back, after I'd been using PS1.x for a while, a friend and I had a couple of hours in a BA 744 simulator at Cranebank and we both got the impression that we knew more than the instructor. I think she was fairly new but one thing which sticks in my mind is that the fuel config wasn't correct and there was an error on the EICAS. She told us to ignore it but I just reached up and corrected the crossflow valves. I also remember arming the autobrakes on approach which was something she hadn't bothered to do.

If you have a serious interest in flying the 744 properly and learning the systems, I can't recommend PSX highly enough.
 
Good questions and I'll answer them fully a bit later as I'm just about to head off for a couple of days away.

I've got PSX on my laptop so will be able to check the second one for you this evening. Which area should I be checking to make sure the misc instrument lighting goes out, ie what specific instruments are on the misc panel?
 
From what I can tell, that breaker kills the indicator lights on the observers radio control panel.
 
The -300 is a steam powered flight deck though isn't it, so effectively a totally different beast to the -400.
 
I'm running it on my iMac, not a laptop so it's topping out at the maximum frame rate for the platform which is just over 60fps. I run two instances of the program on different screens and they both sit at maximum.

So to test, I've just put it on an old C2D laptop running at 2.5GHz, screen resolution is 1440x900 and it maxes out at around 70fps. I took a screenshot of the full overview.

Overview_XP-20150319-114328.jpg

Spoiler tags added due to the size.
 
Yes, there are sounds like that. Some are more subtle than others but they are there. Here's a shot of the audio setup to see what's included and how it can be switched between left and right channels.

audio-20150319-134951.png


One thing I've not mentioned is the installation. It runs under Java so it's platform independent and everything exists in one folder. To install it on the laptop I used earlier, I simply dumped the folder onto a USB stick and copied it over, it's as simple as that.
 
Another massive image - I'm flying with two instances of PSX running, one on my main screen and one on my second screen. I have the second one currently showing landing gear and the pedestal. I could quite easily have that set to something completely different, for example I have that showing the overhead while I'm going through the pre-startup checks.

two-instances-20150319-140933.png
 
I did, yes and I've since done another short hop over to EDDV and am now in the process of rewriting all my old PS1.x procedures for PSX. There are a lot of extra controls and I'm customising the procedures from the manual to suit my own aircraft layout. I've also bought PFPX and TOPCAT so am getting my head around those as well.
 
I'm away for the weekend so can't really put much in here - My first advice though is to grab the two tutorials by Brian Cowell here and go through the first one slowly. It's worth taking the time to set the panels up the way you want them and make sure you're happy with that before going further. I used this as a starting point.
 
Just a quick answer because I'm still away.

I've not gone into that detail of PFPX yet but I have made a point of buying the navdata updates for both PFPX and PSX so they're both on the same cycle (1503). It's not essential but I'm happy to have them both using the same data.
 
I'm doing a series of short hops, about an hour and a half each just to get back into it - I've just landed at UKLL having had to do a go-around. Oops :)
 
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