Problems with FPS, Vsync etc..

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Hey.

I have annoying problems with my FPS. Basically, if I cannot get 60 fps a game will play horribly. Ill try explain:

Vsync On + Triple Buffering On: A game will cap ar 60, which is butter smooth and perfect, but if there is ever an area of the game where the fps can only get to, say, 49, then even though this is a respectable frame rate -- I know this frame rate would still feel smooth -- the game is really Sluggish. It feel more like 20fps, not 49.

Now I thought this might just be because of Vsync or triple buffering, so:

Vsync OFF + Triple Buffering OFF: Games will obviosly go higher than 60 fps -- usually around 80's 90's -- and feels smooth. The tearing is incredibly bad on a Dell 2407 WFP 24" LCD, so tbh Vsync OFF is not really an option. Not only that, but even though the indicator SAYS, say, 65FPS, and STAYS 65FPS, the game chops like a slidershow. Not HD/LOAD stutter, just periodic chop, chop, chop if you move the scene -- say the camera view or move around.

Vsync ON + Triple Buffering OFF: Caps at 60, sluggish below 60, and ALSO chops. So no good.

I really dunno what the problem is lol. Every game I ever play I always have problems with performance.

I run:
  • Q6600 2.4Ghz
  • 8800 GTS 512mb
  • 2Gb pc6400 ram 800mhz
  • 450Watt PSU Antec True

Any ideas?
 
I didnt realise that, but EQ2 accepts triple buffering in their options menu. I have problems with that game too.

some other games I have problems with when FPS is less than Vsync, or vsync off:

TF2 --- infact all source games
WoW -- Yup. **** really have had smoooooth fps all the time, but nope. Sluggish when below vsync, or vsync off. (also allows triple buffering)
Call of Duty 4.
 
One thing I don't understand is if I run WITH vsync, but no trip buffering, and the fps drops BELOW the refresh rate of 60, why does the the fps not cap at 60?

I can have Vsync on and triple buffering off and have an fps of anywhere between 1-60.

I thought it capped at half the refresh rate, or a third.
 
One thing I don't understand is if I run WITH vsync, but no trip buffering, and the fps drops BELOW the refresh rate of 60, why does the the fps not cap at 30?

I can have Vsync on and triple buffering off and have an fps of anywhere between 1-60.

I thought it capped at half the refresh rate, or a third.

Argh sorry. I meant why does it not cap at 30.
 
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