Installed this game a few months ago after taking a notion to revisit it for the first time since my one and only play through in 2001/2002. Being an avid Tomb Raider fan, despite it's flaws, I bought this on the strength of the Core Design name alone. How often does that happen these days?!
It was brilliant IMO, and I completed it in several long sittings (those were the days
) but Unreal/Quake took most of my time back then, never thought about it until recently
Amazingly it runs with hardware acceleration at full 1920*1080 with nothing but whatever the latest patch (found on a fan site) on Windows 7 64 bit with zero issues. It really looks well for it's age too, a credit to what Core Design could do with code back then. I also remember the first person view well, it was one of the first to show you had arms and legs








Playing through it again, half an hour or so at a time, still better than 90% of the games released in the last 11 years IMO. Gutted when the sequel got canned back in the day
Any love for Project Eden here?
It was brilliant IMO, and I completed it in several long sittings (those were the days

Amazingly it runs with hardware acceleration at full 1920*1080 with nothing but whatever the latest patch (found on a fan site) on Windows 7 64 bit with zero issues. It really looks well for it's age too, a credit to what Core Design could do with code back then. I also remember the first person view well, it was one of the first to show you had arms and legs

Wikipedia said:Project Eden is a video game for the PC and PlayStation 2 released in 2001. It is a hybrid between first- and third-person shooter with an emphasis on teamwork and puzzle solving over combat. Players switch between control of four UPA (Urban Protection Agency) agents, each with their own special abilities, as they work their way through a city that has grown upward and upward, leaving delving buildings and neighborhoods "below city limits.". Among other unique mechanics of Project Eden is the fact that player characters don't die; instead, they are respawned at the last checkpoint, where their health is fully restored. With its emphasis on puzzle-solving over combat, the game may be thought of as a cyberpunk updating of The Lost Vikings, as it has more in common with that game developed by Blizzard Entertainment than traditional first- or third-person shooters. A single player can control any of the four characters at any given time, and other players can jump in at any time and assume control of team members.








Playing through it again, half an hour or so at a time, still better than 90% of the games released in the last 11 years IMO. Gutted when the sequel got canned back in the day
Any love for Project Eden here?