As far as i know the PS3 version uses a version optimized for stream type processor (more like a GPU) so its hard to compare as there not running like for like client. Basically the PS3 is currently producing over half the Flops with only 10% of the active CPUs, but the GPU client produces more flops per core than any other. Not sure how you could check to see a particular CPU eg core2duo compares with the Cell.
have a look here for more info http://folding.stanford.edu/FAQ-PS3.html
i wonder if you could put the 8-cell setup of the ps3 into a laptop/pc (custom theoretical very expensive sony job obviously) and have the cells switching from off/cpu task/gpu task as required.
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