PS3 Folding Question (Cell vs Intel/AMD)

As far as i know the PS3 version uses a version optimized for stream type processor (more like a GPU) so its hard to compare as there not running like for like client. Basically the PS3 is currently producing over half the Flops with only 10% of the active CPUs, but the GPU client produces more flops per core than any other. Not sure how you could check to see a particular CPU eg core2duo compares with the Cell.
have a look here for more info
http://folding.stanford.edu/FAQ-PS3.html
 
wasn't the cell designed to be the gpu and cpu at first?

i would be really interested in any reading material of its history and possible uses.

seems to me that sony designed it as a laptop processor....
 
dalin80 said:
seems to me that sony designed it as a laptop processor....

mainly for servers iirc

from the ground up its completely different to any other cpu , cant really compare it with anything

it was meant to be used without an additional gpu yes , thats because its architecture is similar to that of a graphics processor

it beats intel/amd stuff hands down at folding but i dont have a clue about other tasks
 
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purely hypothetical-

i wonder if you could put the 8-cell setup of the ps3 into a laptop/pc (custom theoretical very expensive sony job obviously) and have the cells switching from off/cpu task/gpu task as required.

could a cell even run directx or opengl?
 
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