Quad Core Games

Crysis is Quad compatible!? :eek:

Does it make use of it out of the box or are there any tweaks options that I need to look at?
 
Looking at the crysis benchmarks quad hardly makes a difference and throughout playing crysis at 1680x1050 all high my E6600 @ 3.4 never went above 70% hardly.
 
I'd also like to know if FSX utilizes quad cores. I seem to remember reading that the patch released for it had multi core support, but can't remember if it was just dual core support or more.
 
Quite a few games utilize quad core cpus, i don't know of any that really need it. Dual core will be just fine until at least Christmas I'm willing to bet (poor ports and supreme commander sequels aside.
 
With Crysis (and probably many other games) the bottleneck is probably GPU performance in most systems, so it wouldn't make a significant difference to the frame rate however many cores it's made to take advantage of.
 
can't remember if it was just dual core support or more.

Theoretically pretty much every game which is dual core optimized should also be quad optimized as well, assuming it more than 2 threads.

Diminishing returns are inevitable because in the vast majority of cases, 1 or 2 threads are hugely more demanding than all the rest put together. You could have a 100 core cpu and it wouldn't be much use if everything was bottlenecked by say the rendering thread.
 
How about a list of Quad-Core games that actually make and show a difference using the extra cores ;)

Supreme Commander definitely does use quad (especially with several AI players), although it also scales well with extra graphics power. Alan Wake was demo'ed on a Q6600.
 
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